RimWorld

RimWorld

EvolvedOrgansRedux
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Update: 23 May, 2021 @ 6:02am

Removing technical debt: Humanoids might have lost their tails. Just need to attach a new one.

Removed an unused research. Game might complain about it. Can just be ignored.

Changed some descriptions:
Surgery
Items

Restructured some Defs to make them easier to work with.

Added Bionfuel Refinery as a prerequisite to the first research. Doesn't change anything gameplay wise, it wasn't possible to make those materials without the Refinery anyway.

Removed double shown stats on the items Lymphatic Proliferator and hormone regulator.


Update on 5/23/2021 3:01:51 PM.

Update: 18 May, 2021 @ 2:19pm

Added compatibility for switching from other EvolvedOrgan mods to this one in the middle of a save.


If you switch from any other EvolvedOrgan mod to this one during a run, you need to go into settings -> EvolvedOrgansRedux, check the setting for compatibility and restart the game!
If you don't do that, it can happen that the organs get shuffled on humans!
Please uncheck this option before starting a new save. There might be complications in future updates of the base game if you don't uncheck it.
!
Update on 5/18/2021 11:19:49 PM.

Update: 6 May, 2021 @ 12:20pm

Update on 5/6/2021 9:20:07 PM.

Removed an unnecessary recipe regarding QEE compatibility.

Update: 28 Apr, 2021 @ 10:45pm

[Auto-generated text]: Update on 4/29/2021 7:45:14 AM.

Update: 16 Mar, 2021 @ 7:53pm

[Auto-generated text]: Update on 3/17/2021 3:53:38 AM.

Update: 16 Mar, 2021 @ 7:44pm

[Auto-generated text]: Update on 3/17/2021 3:44:51 AM.

Update: 16 Mar, 2021 @ 10:09am

[Auto-generated text]: Update on 3/16/2021 6:09:22 PM.

Update: 15 Mar, 2021 @ 6:26am

[Auto-generated text]: Update on 3/15/2021 2:26:39 PM.

Update: 15 Mar, 2021 @ 6:24am

[Auto-generated text]: Update on 3/15/2021 2:24:49 PM.

Update: 14 Mar, 2021 @ 1:25am

[Auto-generated text]: Update on 3/14/2021 10:25:15 AM.