Rivals of Aether

Rivals of Aether

Competitive Clover
Showing 1-8 of 8 entries
Update: 10 Jan @ 9:01am

v1.17

Update: 3 Jan @ 12:49pm

v1.16

buffs
- uair sweetspot is slightly larger
- fair main angle changed (361 > 40)
- fspecial sweetspot angle changed (early 45 > 40, late 50 > 40) ((hopefully it connects better and has better reward on hit))
- fspecial damage increased (sour 3 -> 6, sweet 8 -> 10)
- nair final hit damage increased (2 -> 4, total damage 6 -> 8)
- uair damage increased (9 -> 10)
- dair damage increased (6 -> 11)

nerfs
- fair bkb/kbs reduced (9 > 7 // .9 > .8)
- nair linker hitbox size reduced

new
- nspecial now has a weaker, short ranged shot from pressing the input too early
- dspec minor rework; the explosion is stronger, but sends straight upwards (angle flipper 8 was removed)

Update: 25 Jun, 2022 @ 11:57am

v1.12

- Pratland increased (3 -> 12)

- FAir BKB increased (8 -> 9)

- DAttack startup decreased (18 -> 11)

- FTilt total damage increased (8 -> 10)

- UAir KBS increased (.8 -> .9)

- Fixed an issue where Clover's hurtbox would not properly reset during USpec's emergency boost

Update: 24 Jun, 2022 @ 3:39pm

v1.11

- UTilt endlag decreased (14 -> 8)

- FAir damage increased (8 -> 9)

- FAir KBS increased (.8 -> .9)

- Reworked FAir's hitboxes

- FAir's spike can now only hit aerial opponents

- BAir KBS increased (.65 -> .8)

- UStrong damage increased (11 -> 13)

- NSpecial now has a 3rd attack level on the bullseye

- USpecial now only works once per airtime, attempting to do a second one will give you an "emergency boost" and send Clover into pratfall

Update: 15 Jan, 2022 @ 2:26pm

v1.10

USpecial

- Endlag increased (6 -> 20)

- Fixed an issue where you could completely ignore endlag by using USpecial while on the ground


FStrong

- Spike Angle adjusted (285 -> 280)

- Spike BKB decreased (8 -> 5)

- Spike KBS increased (.6 -> .9)

- Startup decreased (18 -> 15)


UStrong

- KBS increased (0.9 -> 1.1)

- Startup decreased (12 -> 10)


DStrong

- Total damage increased (12 -> 15)

- Final hit KBS increased (.9 -> 1.0)


DAir

- Hitbox lifetime reduced (6 -> 4)

- Added VSP boost


BAir

- Angle adjusted (105 -> 45)

- BKB increased (5 -> 6.5)

- Damage increased (5 -> 7)


FAir

- Spike hitbox moved to the late hit

- Late hitbox size increased (30 -> 40)

- Spike Angle adjusted (292 -> 285)

- Spike KBS decreased (.9 -> .8)


UAir

- Sweetspot is now nested within the weaker hitbox with higher priority.

- Sourspot BKB increased (6 -> 7)

Update: 13 Jan, 2022 @ 6:52pm

v1.9

UStrong

- Fixed SFX mistiming (I hope)


FStrong

- Fixed animation error

Update: 12 Jan, 2022 @ 7:43pm

v1.8

DAir

- BKB increased (4 -> 6)


NAir

- Hitbox size increased (80 -> 91)


FAir

- Clean hit BKB increased (7 -> 8)

- Clean hit KBS decreased (0.9 -> 0.8)

- Spike BKB decreased (5.5 -> 5)

- Spike KBS increased (0.55 -> 0.9)


BAir

- Angle adjusted (115 -> 105)


UAir

- Tipper BKB increased (6 -> 7)

- Tipper KBS increased (0.70 -> 0.80)

- Tipper Damage increased (7 -> 9)

- Sourspot Damage increased (4 -> 6)


FStrong

- Spike KBS increased (0.40 -> 0.60)

- Spike Damage increased (13 -> 15)

- Clean hit Damage increased (13 -> 15)


UStrong

- KBS increased (0.9 -> 1.05)


DAttack

- Late hit BKB increased (5 -> 6)


USpecial

- When teleporting to the save point, you are now inactionable for a brief period of time

- Teleporting to the save point no longer eats your double jump


NSpecial

- Projectile is now transcendant

Update: 19 Mar, 2021 @ 7:52pm

v1.8