Zombie Panic! Source

Zombie Panic! Source

Quarentena (Objective)
Showing 1-5 of 5 entries
Update: 11 Jul, 2021 @ 2:24pm

-Fixed a typo in the script causing apartment doors to be unbreakble for everyone.

Update: 8 Apr, 2021 @ 7:38pm

-Balance update (doors now have scalable health)
-Removed annoying playerclip on the stairs (added trigger_push for humans on top railing)
-Replaced point_teleport entities with "CBaseEntity.Teleport"
-More objective items have glowing outline now.
-Fixed beacons not being killed when they should.
-Blocked attic door for zombies (prevents them from breaking it too soon)
-Fixed objectives going haywire at random (needs testing)
-Zombies can't trigger "examine blood" objective anymore (needs testing)
-"Interrogation" objective now has slightly different outcome if survivor dies (makes it harder to find camera with more spawn points).

Update: 26 Mar, 2021 @ 2:57pm

-Replaced brush doors with "zps doors" (might prevent crashes).
-Added info_beacons for "Keys/Camera" objectives.
-Fixed elevator triggering zombie win if humans already won.
-Stalker now has a red outline, suggesting players that they must shoot it.

Update: 24 Mar, 2021 @ 12:35pm

-Fixed a typo in "addoninfo.txt"

Update: 24 Mar, 2021 @ 12:21pm

Initial Release