Counter-Strike 2

Counter-Strike 2

de_coalition_beta03
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Update: 12 May, 2014 @ 8:27pm

Beta03 is out! Lots of changes and improvements in this update.

-Long A had a minor tweak to its angles and the crates were removed.
-The hole in the wall and lower A entrance from apartments has been removed.
-The vent from T spawn warehouse toward apartments courtyard has been removed.
-The honey bucket has been removed, was causing error in console every round.
-The ladder to heaven from catwalk has been changed to a set of stairs to allow for smoother play.
-The stairs from mid to T middle window room have been removed and a jump up to window has been added.
-A door has been added connecting lower CT mid to B. A medium risk/reward rotation that exposes yourself to mid but cuts 3 seconds off of the rotate from A to B. Its not to overpowered as it doesn't add another chokepoint to the B site.
-Outter B has been changed. There is no longer a grass area leading around the hut, and a new door has been added onto the hut. The chokepoint feels less iffy now and is much more fun to play.
-The inner B entrance to B has had boards added to allow the cts to easily prenade the rush from T's.
-Ct's can only see one of the T mid windows from ct spawn window now. This allows terrorists to keep an eye on catwalks entrance to mid without being exposed to Ct mid window.
-Railings have been lowered all over the map, but not much. Some places were affected more than others, but it seems that the prior placement was annoying for both sides, its not so much anymore :)
-I optimized the skybox as well as added area portals around the map to increase the fps. Still more FPS improvements to come in the final release.
-Lots of detail added.
-Some texture changes.
-More to come, expect another update in before the end of the month.

Update: 6 Apr, 2014 @ 7:53pm

b2 is out! :)
Known issues-
Inner A is a little bit dim, needs to be brightened
Some stair lips appear to be darker than normal.

Some things that have changed:
-Lighting overhaul
-Some texture changes
-Alot of detail added, more to come
-Ambient sound added
-Honey bucket door now can now be opened/closed
-Truck in CT B warehouse has platform that can now be accessed on the cabs roof.
-Small crate added next to truck in B.
-Built the cubemaps (things have reflections now)
-Scooted the hole in the wall in lower A over a little bit to discourage awpers playing in that spot.
-Radar is from last version because not much has changed.
-Some other things as well! Stay tuned for the next update, I'll probably do a 3rd beta before the final edition.

Update: 29 Mar, 2014 @ 12:10pm

First beta version released.