RimWorld

RimWorld

MorrowRim
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Update: 20 Jul, 2021 @ 11:14pm

Update to 1.6.59

  • Funnel cap now give raw funnel cap flesh instead of raw fungus.
  • Funnel cap description modified slightly.

Update: 20 Jul, 2021 @ 5:17pm

Update to 1.6.58

  • Netch leather blunt armour reduced to 20%
  • Daedra hide blunt rating reduced to 30%
  • Silt strider chitin blunt armour rating reduced to 60%
  • Silt strider chitin blunt damage reduced to 100%
  • Silt strider egg stack limit is now 1. This is the easiest way to prevent an excessive number of eggs from quest rewards.
  • Silt strider eggs have a new texture.
  • Silt strider eggs value incresed to 100.

Update: 20 Jul, 2021 @ 12:24pm

Update to 1.6.57
Very quick update for Ideology

  • [1.3]Added styleable comp for daedra summoning stone.
  • [Ideology]Gaurenlen plants are ash resistant, and take no damage during ash storms.
  • [Ideology]All dryad are ash resistant, and suffer no build-up during ash storms.

Update: 19 Jul, 2021 @ 2:27pm

Update to 1.6.56

  • [1.3]Added in the archotech ashformer. An archotech device that converts nearby terrain, including blighted terrain, into its ashy version. Ash covered soil will instead be converted into ash enriched soil.
  • Added support for Fertile Fields in the Ashlands biome, but not the Blighted Ashlands biome.
  • Added in blighted mud to the blighted ashlands. It can be removed with a moisture pump, revealing ash covered gravel.
  • Take kwama workers will now randomly mine anything that has been designated for mining, as long as they are trained in obedience.
  • [1.3]Optimised guar and daedra meat. All guar now give guar meat, and all daedra now give daedra meat.
  • Removed nutrition from the Vanilla Cooking Expanded condiments, to match changes made in that mod.
  • Reworked the Vanilla Cooking Expanded patch into a load folder. Shouldn't change anything for users, but is somewhat easier to manage for me.
  • Added a load folder patch for Vanilla Factions Expanded - Insectoids. You can now obtain kwama genome from traders, and use it to create kwama using the incubator.
    • Scrib take one kwama genome.
    • Forager take one kwama and one drone genome.
    • Worker take one kwama and two drone genome.
    • Warrior take two kwama and one warrior genome.
  • Added a load folder patch for Vanilla Fishing Expanded:
    • Added in an Ashlands fishing biome, which all currently released MorrowRim biomes will automatically use, alongside their original fishing biome.
    • Added in 8 new fish, some from Morrowind, and some that felt fitting.
    • Added in 3 additional Vanilla Expanded Achievements.
    • Added in several special fishables, including some from other MorrowRim mods.

The changes made to file structure in this update mean that you have to load this mod after: Vanilla Cooking Expanded, Vanilla Fishing Expanded, Vanilla Factions Expanded - Insectoids. RimWorld will sort it correctly if you click auto-sort. If your load order is incorrect, you will receive errors.

Update: 15 Jul, 2021 @ 6:38pm

Update to 1.6.55

  • Fixed the Vanilla Expanded Framework patch.

Update: 15 Jul, 2021 @ 3:20pm

Update to 1.6.54

  • Finished the apparently unfinished update to the Vanilla Expanded Succulents patch, fixing an error on startup.
  • Certain succulents from VE Succulents are now resistant to ash storm damage,

Update: 14 Jul, 2021 @ 11:11pm

Update to 1.6.53

  • Daedra and albino guar can no longer appear in migration events.
  • Almost all code changes from 1.3 now active if you use 1.1 or 1.2.
    • Archotech filter vessel 1.3 only, has an issue in 1.2 that I can't be bothered fixing at the moment.
    • Ash lover trait is 1.3 only, as it it already available in 1.2 if you use Dunmer race.
    • Corprus gas code and corprus damage workers changes are 1.3 only.
    • The new silt strider shells are 1.3 only, as switching to them in 1.2 would involve removing defs.
    • Some other changes are 1.3 exclusive, as they require 1.3.
  • Fixed issues with 1.1.

Update: 13 Jul, 2021 @ 10:43pm

Update to 1.6.52

  • Retextured kwama worker and kwama warrior.
  • Retextured kwama nest entrance and kwama egg sac.
  • Retextured fungal mash and raw muck.
  • Kwama nest entrance now emits light.
  • Kwama nest entrance now leaves behind 50 kwama eggs when destroyed.
  • Kwama egg sacs now leave behind 12 kwama eggs when deconstructed, from 25.
  • Added in kwama egg lamp and kwama egg torch.
  • Edited the guar and tiger guar textures.
  • [1.3]The default setting for some settings have been lowered. Plants will take less damage, blindness occurs less often.
  • [1.3]Many mod settings now change in increments of 5.
  • [1.3]Added in a setting to cause player colonists to seek shelter if they experience ash build up during an ash storm.
  • [1.3]Added a setting for the minimum level of ash build up before player colonists and player animals seek shelter during an ash storm.

Almost all 1.3 code changes will be added into the 1.2 version in the next (planned) update (hopefully) before 1.3 launches.

Update: 11 Jul, 2021 @ 6:36pm

Update to 1.6.51

  • [1.3]Added support for riding guar, tiger guar and silt striders, in caravans, increasing the caravans speed.

Update: 11 Jul, 2021 @ 2:26pm

Update to 1.6.50

  • Animals trainability changes partially reverted for 1.1 and 1.2.
  • Insect eggs now give mood debuffs when eaten raw or eaten in a meal.
  • Insect egg values decreased slightly.
  • Silt strider eggs now stack to 10. This one may have been in the last patch.
  • [1.3]Silt strider no longer eat anima trees.
  • [1.3]Several animal balance changes to bring them in line with 1.3
    • Several egg lay intervals decreased.
    • Filth rate multiplier added to animals. Netch and cliff racer produce no filth.
    • Hunger rate multiplier reduced for several herbivores.
    • Ovivore added to diets for several omnivores and carnivores.
    • Adult age decreased for several animals.
    • Roam days removed from patch, added directly to defs.
    • Kwama forager now roam, and need to be placed in a paddock.