Total War: WARHAMMER II

Total War: WARHAMMER II

Ultimate Chaos SFO
Showing 1-10 of 12 entries
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Update: 16 Jan, 2022 @ 7:36am

Update: 27 Nov, 2021 @ 5:42am

Update: 14 Sep, 2021 @ 8:08am

Update: 22 Jun, 2021 @ 6:29am

Update: 19 May, 2021 @ 9:52am

Various tech and balance changes

Update: 10 May, 2021 @ 11:45am

Bunch of balancing for lores of magic done by flamboyant_schemer.

Update: 9 May, 2021 @ 6:04am

Fixed Fleshhound health
Daemon Caps standardised
Building fix
Other stuff

Update: 21 Apr, 2021 @ 9:21am

Caps fixes

Update: 17 Apr, 2021 @ 4:01am

I can't remember what I did. Something irrelevant I am sure.

Update: 17 Apr, 2021 @ 2:40am

Baaaaaaaalance
Tech tree edited quite a bit to prevent bloat and stuff.
All UC units now benefit from base game bonuses.
Cap fixes