DayZ
GameLabs
Showing 51-60 of 69 entries
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Update: 15 Jul, 2021 @ 5:37am

- BI's compiler sucks

Update: 13 Jul, 2021 @ 3:36am

- 1.13.* compatibility

Update: 30 May, 2021 @ 1:26am

- Changes for backend compatibility

Update: 28 May, 2021 @ 7:10am

- Various QoL and API changes
- Potential fix for Expansion totem issues
- Experimental speed checks

Update: 26 May, 2021 @ 12:10am

- Fixed logging of killing blow weapon hits

Update: 24 May, 2021 @ 1:32am

- Fixed an issue that could potentially lead to game clients crashing on exit
- Cleaned up some logging

Update: 18 May, 2021 @ 4:02am

- Removed leftover debug messages
- Added global define for third party mods to check if GameLabs is used
- Exposed aspects of the event api for custom event hooking
- Adjustments for server side

Update: 16 May, 2021 @ 4:45am

- Added tracking for territory flags
- Added support for spawning items in quantity

Update: 14 May, 2021 @ 9:12pm

- Updated internal order structure
- Preperation for Cloud UI update

Update: 13 May, 2021 @ 5:24am

- Fixed issue generating a crash dump on server exit