Stellaris

Stellaris

GAPS: Traits
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Update: 19 May, 2021 @ 3:30am

Update: 17 May, 2021 @ 11:49am

added two new traits

made mutable opposite necrophage since it can't work with that mechanic

made the code more streamlined

other misc changes.

Update: 10 May, 2021 @ 12:47pm

made it so quitters and travelers can't be rolled by the AI.

upped the bonus of war-averse and Bellicose.

reduced the cost of Volatile Bricks/Defensive Symbiosis/Contingency Programming

Update: 10 May, 2021 @ 1:24am

fixed everything in error.log thanks to help from someone in my discord making it readable for me

Update: 10 May, 2021 @ 1:21am

Update: 10 May, 2021 @ 1:17am

Update: 6 May, 2021 @ 3:13am

fixed the defensive army check.
fixed a typo in the species modification event
streamlined patriotic like i did the other trait event structures

Update: 6 May, 2021 @ 2:48am

Update: 6 May, 2021 @ 2:48am

Update: 5 May, 2021 @ 2:59am