Arma 3
Unsung Redux Dev
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Update: 22 May, 2021 @ 6:39am

AIM9's using wrong models
Remove missing mags (M2) added more VN ammo
add VN WP fx to M40 WP round
Fix error, missing unsung item remove reference
Remove unneeded mags (F111 fuel tanks)
Add sounds back to Plane's guns
Weap_W added needed files for weapons
Weap_E added needed files for weapons
Weap_C added prc90 and prc25 radios.
Added animations to bolt action and shotguns.
Added first iteration of VN melee.
Model70 no longer acts as semi-auto.
Add more VN support to ammo/weapons
uniforms_c Fix errors related to items/mags/weapons
men_c fix errors related to items/mags/weapons/uniforms.
Add US tank/apc crews
backpacks_w fix error in NZ_MED backpack
Weap_s Add needed sounds

Update: 21 May, 2021 @ 7:17am

Various Fixes

- add uns_base for A-7
- use VN pilots in A-7
- fix popups in US Army Early
- Add AIM9X from FRL to missilebox
- use AAMissileExplosion in Rocketammo.hpp
- Fix ARVN uniform names from ERLD to ERDL
- Fix loadout errors

US ARMY EARLY

- added US Army infantry units in their 65´ uniform and equipment configuration (S&S stuff)

ROK

- added more ammo to all troops
- added missing M20 Bazooka rockets

USMC 68

- removed item siphon
- added PF toolkit to engineer
- added extra first aid kits to medic

USMC 65

- Removed old unsung siphon item
- added PF toolkit to engineer

USMC 65 bad uniform inheritance

- Fixed bad uniform inheritance on Medic and HMG, this should also fix helicopter rescue basket error


USMC 68 increased ammo for all units
USMC 65 increased ammo in all classes

Update: 20 May, 2021 @ 12:18am

Fix inheritance for planes

- no more overriding base class

Update F-105F to fix popup

- don't use empty strings for weapons and magazines array

Fix updating base class and parachute

- parachute was overwritten in t10/model.cfg, now re-defined as uns_parachute
- ViewGunner overwrote base class in planes
- different declaration for magazine in uns_armour_c and uns_weap_c/Hmgmags.hpp

fix inventory missmatch
fixed ROK RTO radio item config error

Update: 19 May, 2021 @ 12:36pm

uniforms updated
rescue basket passenger fixed
Mule added
marine RTO error fixed
Fixed CBU-75
add reload sounds for m60
Fix m60_quad sound error
Add Mule and depending pbos, lowercase M113 folder
Add AN2 folder
fix backpack items error
Update missing uniform items. Add more VN items(radios medkits etc)
Added/Fixed missing ammo references. More VN inheritance
Fix missing or incorrect ammo/mags/launchers

Update: 16 May, 2021 @ 6:34am

Dak Pek minor update .... fixed rice texture issue and some objects collisions issues
Enable custom music again

- add AFVN Unsung Redux as option
- add remoteSay3D
Fix for more missing items/mags in backpacks
Fix last of missing ammo in missilebox_c
Added S&S ARVN uniforms

Update: 15 May, 2021 @ 3:40am

Add more sounds, fix bazooka sights

- uns_weap_t_s added
- bazooka sight needed OpticsModes
Add uns_misc as binarized files
Update CH-46 config

- use more VN equipment in inventory
- use crew chief and door gunner units instead of all co-pilot
Fix missing M72 ammo '68 AT
Fix more missing mag and item errors in backpacks
Remove reference to unused items(uniforms)
replace uns_trapkit with VN kits
Modified uniform pack... duplicate USMC removed... some new added
added UNS uniform icons for arsenal

Update: 14 May, 2021 @ 11:00am

Fix gun sounds for OV-10, A-1 and A-4

- add StandardSound back to cfgWeapons classes
- add missing uns_armour_s pbo with sound files
- use VN ammo
- add UGL textures and pictures and models to uns_weap_w
Lowercase all top level folder names for use on Linux servers
Fix for missing magazines errors!
add NVA and VC equipment to uns_ammo

- fix missing objects in uns_buildings
Update to VN weapon East A2A missile
Update East bombs to VN
Fix errors with missing magazines, added VN mags
Fix US Marines, fix errors from calliing old items, and other errors

Update: 11 May, 2021 @ 10:46pm

Fix sound for guns of A-1, A-4, OV-10
Add recoils to weaponry

Update: 11 May, 2021 @ 12:24pm

Add gunpod for A-1 CAS
Add AIM-9D to missilebox for CAP variants of US Navy planes
Add willys rvmat and co for raz_nam_obj dependency
Fixes popups and hide equipment

- hide props/groundholders of backpacks, headgear, vests
- add uns_wheeled3 for use in raz_nam_obj
- add all uns_ammo for use in buildings
- add uns_east for use in NVA radio
Fix errors related to missing magazines in missilebox_c from Dahlgren's report.
Remove references to unneeded items
Fix reference to missing mags and remove unneeded cannon armour_c
Fixed errors in build missing ammo, missing slot info
Added 22mm Ugl rounds for M1 Garand Gl
Fix build error with pboproject

- Add vn_22mm_m17_frag_mag as external to Uglmags.hpp

replacing old patches with new ones
Add OV-10 Bronco

- add uns_ammo data and more models for US, as used by Bronco and buildings
- change MG for OV-10 in uns_armour_c/WHmgWeap.hpp
- change inheritance of M60 to LMG
- add pylonWeapon to FFAR mag
- add uns_ov10 and uns_ov10_c
- add uns_uh1d cockpit textures
Add A-1 Skyraider, A-4 Skyhawk

Update: 9 May, 2021 @ 12:14pm

Fix A-6 armaments

- enable CBU-24 Launcher for A-6 and others
- enable CBU-75 Launcher for A-6 and others
- give AGM-78 Launcher the displayName AGM-78 Standard
- rename bombs to M117 in Mk117Launcher (was Mk83)
- inherit dynamic launcher Mk117 from Mk117Launcher
- set pylonWeapon to uns_M117mkLauncher_dl from Uns_Mk83Launcher_dl for triple M117 rack
- set pylonWeapon to Uns_Mk83Launcher_dl for triple Mk83 rack
- change inheritance of 6rnd Mk81 and add short name 250lb, set pylonWeapon appropriately and ammo to uns_mk81
- added missing uns ammo reference (some mk83s). wrong display name on mk117 launchers.

Fix Marines
- tweaked loadout... increased ammo and items like maps, compass switched to PF ones