Arma 3
[SOG Prairie Fire] Omni-Arma : Cam Lao Nam
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Update: 30 May, 2021 @ 1:17pm

FIXED: Napalm bombardments have been tweeked to reflect the real life area of effect of napalm. NOW the napalm strikes drop 8 bombs that burn down all trees and destroy all structures in a 150 radius of impact. getting rid of foliage completely and destroying all buildings but leaving ruins.

Update: 30 May, 2021 @ 11:27am

ADDED: impact crater underneath crashed aircraft in the recover flight recorder task.
FIXED: I refined the search parameters for BIS_fnc_findSafePos. The problem was that vehicles and static weapons were spawning in locations with radical ground angles and in some cases findSafePos would fail to find a valid position and some vehicles wouldn't be spawned at all. NOW, all vehicles will spawn is a safe and semi-flat area. HOWEVER, if a task area is selected to be in a densely forested area, vehicles can spawn OUTSIDE of the marked task and are still remain engaged in the fight.

Update: 29 May, 2021 @ 10:23pm

ADDED: 3 mobile respawn vehicles, HALO drop boats and enabled game saving.

Update: 29 May, 2021 @ 10:22pm

Update: 29 May, 2021 @ 7:29pm

ADDED: assassin squads that hunt each player, on hard or insane difficulty only!

UPDATED: Boats, AA emplacements and vehicles have been added back into all tasks. But to a lesser extent than before. I had to add them back in. that battle field was too quite. Adding in boats was the key to balance everything out.

Update: 29 May, 2021 @ 3:48pm

ADDED: Napalm strike support calls.

Update: 26 May, 2021 @ 1:45pm

FIXED: Bulgarian translations for R3F logistics system. I mislabeled the file name with an incompatible abbreviation. All R3F addactions and functions are now 100% for Russian language mission users.

Update: 25 May, 2021 @ 8:08pm

FIXED: JIP mission progress during dedicated server play. There was an issue were is everyone left the server during a task, the task would not complete even after all requirements were fulfilled. NOW you can leave the server any amount of times and the task will still be able to be completed when you return. Allowing for multi-day gaming sessions.

ADDED: EO's (the maker of the awesome Sullen Skies mod) color correction preset. This sharpens and enhances the visibility of the sky and jungle.

Update: 23 May, 2021 @ 12:43am

FIXED: Wave survival task

Update: 22 May, 2021 @ 2:41pm

ADDED: automatic nighttime flare barrages usuing ALIAScartoon's flare fix. making nighttime missions actually playable!
CHANGED: enemy vehicles have been removed from all non-vehicle related tasks. Reason: the jungle is just too thick for the enemy vehicles to be a real threat. they get stuck, roll over, or just sit there because they can find there way through the jungle. Vehicle based tasks remain unchanged.