The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[REP] Dream
Showing 1-8 of 8 entries
Update: 11 Sep, 2022 @ 7:42am

Various fixes
Should no longer crash on continues
Mod Config Menu no longer needed
Render adjustments

Update: 25 Jun, 2021 @ 8:39pm

MINOR GRAPHICAL UPDATE: This is Purist, the Specter here, now the main spriter for this mod, fixing some stuff still present in the last overhaul update. This includes:
- Fixed the shadows and transparent pixels on several sprites,
- Fixed the "Dream" boss portrait name,
- Fixes on the menu sprites,
- Fixed how the death name should've been displayed,
- And probably some other minor fix I'm spacing on.

This mod should now look as initially intended. However, do stay tuned, as I intend to graphically overhaul this speedy-runner again in a future update. In the meantime, good day y'all.

Update: 24 Jun, 2021 @ 1:31pm

Resprites! Dream and TDream's sprites have recieved an overhaul, all the items have been resprited and the pickups have also been changed.
Any character can now pick up Gold Ingot Bag pickups, regardless of which one has the bag
This applies to co-op, Jacob & Esau, strawmen, etc.
Creating an active item will no longer remove the bag when used with a non-TDream character
Gold Ingot Bag's overlay will now display correctly with TIsaac, TBlue Baby and J&E
Add Mod Config Menu support for HUD Offset detection
Sprites now render on top of the game UI, hopefully fixing some oddities with how stuff renders
Slightly lowered TDream's speed

Update: 21 May, 2021 @ 5:31pm

Fix EID *incompatibility* (thank you, shopkeeper variant 69420)
Fix recursive and segmented bosses (Fistula, Envy, etc) dropping way too much gold
Remove gold during end bosses like Mega Satan
Nerf gold drops during Ascent
Nerf gold drops in general as TDream
Render 9 ingots as 1 block to prevent clutter
Add support for game-caused shakes on the UI

Update: 18 May, 2021 @ 4:27pm

Add Gold Blocks and Gold Nuggets. 9 Gold Nuggets are equivalent to 1 ingot, 9 ingots are equivalent to 1 block
Changed some UI sprites
Magneto now works on Gold Ingots
WIP Co-op compatibility
The quality formula now actually works??????? How did i miss that
More Options / There's Options compatibility
Chaos and Sacred Orb compatibility
HUD offset (set it with the hudoffset command)
Added a limit of 999 ingots

Update: 17 May, 2021 @ 10:23am

TDream Gold Ingots now carry on between exits and continues
Gold Ingot Bag now works as an active item and displays properly with a card/pill swapped
Gave Birthright uses for Dream and TDream
- TDream gets a better version of his bag, no longer drops ingots on damage and has a higher chance to get ingots from enemies
- Dream can now barter outside of shops and beggars, for a decreased chance
TDream no longer makes story-related items evaporate
Introduced tags and qualities to items
Added Gold Ingot Bag to the Angel Room item pool, beggar item pool and Golden Chest item pool

Update: 16 May, 2021 @ 11:20am

Ingots despawn after 15 seconds
EID compatibility for Gold Ingot Bag
Taking damage from non-enemy sources (IV bag, sacrifice room, etc) no longer makes TDream drop gold
Make pedestals touched by TDream drop ingots proportional to their quality
Add a chance to keep 1/4th of your ingots after crafting past 25 ingots
Lower chance to drop gold, small chance to keep some ingots in your bag
Fix alignment issues with the mask
Changed quality formulas a bit in favor of the player
Bosses guarantee an ingot drop
Fix ingot removal inconsistencies
Give him some soul hearts. Boy's too weak
Increase the chance of an enemy dropping gold
Change the glow renderer to look nicer
Add sound effects when you get an item
Sound effects for ingot drop

Update: 15 May, 2021 @ 8:13pm

First change