Garry's Mod

Garry's Mod

Slave of GMod
Showing 31-40 of 119 entries
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Update: 12 Nov, 2017 @ 8:46am

- Fixed an issue where music playback would break if player was in pause menu (Singleplayer only)
- Music will now pause itself when player is in pause menu or steam overlay (Singleplayer only)
- Updated nav mesh for sog_sawmill_v1
- Replaced missing track for boss in Act 1 (Story Mode)
- Replaced track for boss in Act 2, because previous one has stopped working for some reason (Story Mode)

Update: 13 Oct, 2017 @ 12:41pm

- Small hotfix for few rare clientside errors

Update: 30 Sep, 2017 @ 6:25am

- Added sog_horsebang map by Pufulet. Takes place on a completely ordinary PonyRP server in a completely ordinary nightclub with completely ordinary players that are doing completely ordinary things.

Update: 7 Aug, 2017 @ 10:23am

- Adjusted difficulty for the first level in Story Mode
- Fixed Menu music playing after pressing start game in some cases

Update: 6 Aug, 2017 @ 11:57am

- Completely remade the way how music is played in gamemode, because current method doesnt really works anymore. In theory it should remove dependency from Adobe Flash and be better overall.
- Replaced missing music in singleplayer menu
- Playlists in non-story mode gametypes are now shuffled

Update: 6 Jun, 2017 @ 11:02am

- Added sog_shady_v1 by Pufulet. Despite the name everything is nice and peaceful in this yard. For now.

Update: 19 Apr, 2017 @ 10:41am

- Replaced missing track for the cutscene in "Hatred" level
- Replaced missing ambient in "Sanctuary" level

Update: 14 Apr, 2017 @ 11:28am

- Added sog_pride_v1 by Pufulet. A fancy and rich mansion that belongs to LetsTortureGMod himself. He might be dead, but his legacy lives on...
- Added arming/disarming hints for Serious Drama gametype

Update: 6 Mar, 2017 @ 8:45am

- Added sog_sawmill_v1 by Pufulet. A nice and quiet place where someone just finished recording a music clip, which involves dancing on the wooden poles and stuff.

Update: 28 Feb, 2017 @ 8:30am

- Reduced thug's bleedout timer from 3 to 2 seconds
- Fixed a bug where thugs could not die from bleedout when their attacker was dead
- Fixed bullet spongyness on one of the CoderFired characters (Story Mode/Nemesis).