Teardown

Teardown

Placeable Lights
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Update: 13 Dec, 2021 @ 10:45am

- changed default interact menu bind from "interact" (duh) to "n"
- added an option in the options menu to change it

Update: 9 Dec, 2021 @ 8:51am

- added text to the interact menu to make more clear what is happening
- lowered the opening distance of said menu to 2500 units (from 10000)

Update: 8 Dec, 2021 @ 5:23am

- added "Change all Lights" option
- removed "Ignore Dist", max raycast distance (maxd) is now always 500

Update: 19 Nov, 2021 @ 2:25pm

- added the option for pulsing lights

Update: 16 Nov, 2021 @ 2:10pm

- added a button to remove current interacted light

Update: 13 Nov, 2021 @ 5:06am

- Now able to open a new menu by pressing "Interact" (by default "E") to customize the light nearest to you.

Update: 13 Nov, 2021 @ 5:06am

Update: 31 Aug, 2021 @ 9:54pm

- added some if-statements to the code so hopefully nobody needs to ask how to turn on the light anymore

Update: 20 Aug, 2021 @ 2:22am

- added a rainbow mode!
- you can now change the keys for the menu and clearing the last light in the options menu

Update: 8 Aug, 2021 @ 3:30pm

- removed some voxels way outside the intended model to prevent some shiny bugs, which also fixed some quirky tool placements/disappearance in your hand