Total War: WARHAMMER II

Total War: WARHAMMER II

Jax - Small Bug Fixes / Useless Stuff Buff
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Update: 3 Jun, 2021 @ 4:19am

Dwarfs
- Miners (with blasting charges): can now be recruited just from the level 1 barracks (you don't need gunerry building anyomore)

Regions
- Gaean Vale (Avelorn) - This region now has 9 build slots for all races like all the other major settlements do.
* If you are implementring ths mod in the middle of campaignt in order for this fiture to take effect building lvl or ownership of the province has to be changed

Technology
- Trade all trade effects from research technology (for all races that already have it) is now tripled (except norsca) as they are useless in this state.
* This bonus to trade is actually only bonus to tariffs not to whole trade. In realty 10% bonus to trade gives you 5-15 more gold per trade partner. That's just too underwhelming.

Skills
- Trade all trade effects from chracter skills are now doubled as they are to underwheming in this state.
* This bonus to trade is actually only bonus to tariffs not to whole trade. In realty 10% bonus to trade gives you 5-15 more gold per trade partner. That's just too underwhelming.

skills
- "Increase Trade" skill of heroes (Nobles) now actually increases trade: +2, +5, +9 to trade tariffs (in reality this means that u get around 9-14 more gold per trade partner at lvl 3) in addition to that useless local resource production

Update: 24 May, 2021 @ 11:05am