Stellaris

Stellaris

Nanite Expansion (retired)
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Update: 4 Jun, 2021 @ 9:15pm

Added Universal Constructor support for Ring Worlds

Update: 4 Jun, 2021 @ 8:09am

Added support for Habitats with Universal Constructor

Update: 3 Jun, 2021 @ 7:23am

Added French translation generously provided by Fabien.
Hotfix for typo in firing speed of Ion cannon.

Update: 2 Jun, 2021 @ 9:18pm

Added 4 possible systems to spawn in the galaxy to add more accessible nanites.
Hot fix to prevent Nanite Suites from showing up on empire customization.

Update: 2 Jun, 2021 @ 5:12pm

Hotfix to allow military units for Machine Intelligences

Update: 2 Jun, 2021 @ 6:59am

Hotfix to correct issue with Machine Empire trait
Update to localization for Chinese Translation

Update: 1 Jun, 2021 @ 9:30pm

Added Typhoon Missiles (Tier 3 Swarmer Missile) and Toposophont Combat Computers. Added missing code to add Toposophont Angelnet upgrade after completion of Great Archailect megastructure.

Update: 31 May, 2021 @ 4:31pm

Hotfix to correct issues with Gestalt Utility Fog decisions

Update: 30 May, 2021 @ 2:23pm

Adjusting model for Orbital Hyperfog to better accommodate smaller planets, changed effect of hull repeatable to a percent, corrected some typos

Update: 29 May, 2021 @ 5:35pm

Corrected check to allow for only one Great Archailect