Barotrauma

Barotrauma

B2 Explorer Dugong (DISCONTINUED)
Showing 11-19 of 19 entries
< 1  >
Update: 7 Jun, 2021 @ 6:34am

1.43
[Changed] Interrior design changes

Update: 5 Jun, 2021 @ 10:21am

1.42
[Added] Monitors near ARV control for ARV top and bottom cameras
[Fixed] Sprite Levels for all information texts
[Fixed] ARV Internal lower hatch was disconnected
[Changed] Removed boat controls from Status Monitors

Update: 3 Jun, 2021 @ 5:43pm

1.41a
[Fixed] Quick fix for airlock hatch bugged in 1.40

Update: 3 Jun, 2021 @ 5:12pm

1.41
[Updated] Small quality of life improvements

Update: 3 Jun, 2021 @ 11:51am

1.40
[Added] Added ABT system - system capable of turning airlock into the additional ballast tank
[Added] External power indicator (when docked to the station)
[Fixed] ABC system logic now tied to presence of external power, not the docking itself (to prevent automatic reactor shutdown on bandit stations)
[Fixed] Hatches no longer get waterlocked with small amount of water on top of the hatch
[Changed] Added ladder between engineering room and main deck
[Changed] Small performance tweaks

Update: 1 Jun, 2021 @ 11:17am

1.34-1.35
[Updated] Minor performance tweaks
[Fixed] External proximity sensors set to ignore dead creatures

Update: 30 May, 2021 @ 10:46pm

1.33 [Fixed] Fixed issue when AI bot couldn't reach items inside Selkie ARV

Update: 30 May, 2021 @ 1:13pm

1.32 [Fixed] Coilgun power consumption reverted from 2500 to default 1000.

Update: 30 May, 2021 @ 10:04am

1.31 Initial Release