Call to Arms

Call to Arms

World In Conflict: San Lucano (November 2022 Update)
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Update: 23 Nov, 2022 @ 12:28am

Added:
Laser Designator for CAS (Made for the upcoming mod but it's easy to port it here, so i port it)
A Larger Starting Team
More Money at Start

Update: 17 Jun, 2021 @ 5:58pm

Update V1.1.0.1
===============
Liberation of the Esporo Province
Mission Ver:1.1.0.1
===============
How to know you have this version:
The loading screen for the mission has the mission version 1.1.0.1 on the top left!


-Changed the version to reflect the comedy relief fix.

Update: 17 Jun, 2021 @ 5:53pm

Forgot to put into comedic relief part of the San Lucano Ground Support, oops!

Update: 16 Jun, 2021 @ 9:04pm

Update V1.1.0.0
===============
Liberation of the Esporo Province
Mission Ver:1.1.0.0
===============

How to know you have this version:
The loading music should noticeably change and the loading screen for the mission has the mission version 1.1.0.0 on the top left!


A New Ally!
A new reinforcement has been added to the roster!
Introducing the San Lucano Ground Support(Forces)!

These are non-controlable units with a one-time command to head whichever direction you choose. They will stop on the first sight of danger, most of the time.

There are three types: Police, Army LAC and IFV

They come in two versions: Standard cooldown and instant. Both are free!

The standard cooldown version is requires you to wait until the delay is complete before being able to redeploy it.

The instant or immediate version is limited and is earned from taking over settlements.

New Difficulty Curve!
Easy: Ally MP gain = 110%, Enemy spawn rates = 90%, Enemy MP gain = 90%
Normal: Ally MP gain = 100%, Enemy spawn rates = 100%, Enemy MP gain = 100%
Hard : Ally MP gain = 90%, Enemy spawn rates = 110%, Enemy MP gain = 110%
Heroic: Ally MP gain = 80%, Enemy spawn rates = 120%, Enemy MP gain = 120%

The new reinforcement, "San Lucano Ground Support", remains unchanged in strength.

Completed Changes
7)San Lucano forces will rush to locations that are liberated in an attempt to guard them. But to you, they're backup lol.

8) Derpity derp derp. That MCV has a huge of derping out and hitting the bloody wall before entering the map.... gotta fix that too.

12) Add a more disproportionate difficulty curve. Easy difficulty boosts your mp regeneration while heroic decreases your mp regeneration and boost the enemy's mp regeneration and spawn rate.

Update: 16 Jun, 2021 @ 8:47pm

Update: 16 Jun, 2021 @ 8:45pm

Update: 7 Jun, 2021 @ 3:47pm

Update
===============
Liberation of the Esporo Province
Mission Ver:1.0.8.1
===============

How to know you have this version:
The loading music should noticeably change and the loading screen for the mission has the mission version 1.0.8.1 on the top left!

Fixes
===========
-Prevented an odd case of infantries able to be deployed over the GRM Command Post.
-Adjusted pricing for the LAC and Wiesel.
-Mod name in-game was off, fixed it.

Completed changes
===========
11) Yea, seeing "mission/single/san_lucano_in_conflict/liberation_of_esporo_province/outro-completed" isn't really a welcoming sight either....

Update: 7 Jun, 2021 @ 2:07pm

Update
===============
Liberation of the Esporo Province
Mission Ver:1.0.8
===============

In a nutshell:
-------------------------------
New Faction!
New Ordnances!
New Artillery!
New Menus!
New and Fixed Stuff On the Map!
-------------------------------

Fixes
=====
-Fixed the over refund and under refund issue for the abrams and paladin respectively.
-Changed the music near the end.

New Sounds for Airplanes
++++++

New units(under new menu system)
=======================

Infantry
----------
Sniper; Medic; AT; Engineer

Motorized Infantry
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LAC; Zetros

Mechanized Infantry
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Boxer; Marder

Tanks
---------
M1128 Stryker; Leopard 2A4

Special Units
---------
-Wiesel

Naval Fleet Fire Support
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-Artillery Barrage; Artillery Strike; White Phosphorus; Smoke Screen; Mortar Strike; Suppressive Strike

Completed changes
================
1) New bridge look.
The bridge between the GRM outpost and north of Pesca Village is a little underdecorated.

2) Change in the sightseeing spot near Pesca Village.
Similarly underdecorated.

3) Gotta fix the drainage trench on the western rice field at the edge of the map.
Legends has it that the void calls on you from there.

4) A few artillery barrages for ordinances wouldn't hurt...

6) The Bradley takes all day to reload that TOW! Cut it in half!

9) Say, is the is that icon in the mission loading screen supposed to be there or its just happy to see me?

10) Gotta reduce the "esporo province" text size in that header. It's a sore sight.

15) Someone mentioned I could have troops that could put baricades... now, where is that unit? Gotta slap that unit in if I can...

16) Why is the Stryker giving @Ellerosse backtalk? Gotta set it straight.

Update: 1 Jun, 2021 @ 4:07pm

Thanks to PHENO's advice, it is now playable in the Single Player campaign!

You might have to excuse the icons on the top-left of the loading screen tho.


Tough luck for the other old mods tho.

Update: 1 Jun, 2021 @ 12:40pm

FORGOT to put in more meat & potatoes for the mission.

To those who saw a black screen at the intro and the saw black sky the entire time, I apologize to you.