Rivals of Aether

Rivals of Aether

Mall Knight
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Update: 1 Jun, 2022 @ 7:29pm

v2.1

- Added a new alt : Trans Rights

Update: 9 Jun, 2021 @ 7:28am

Version 2.0

The first version post-Jam and it's jam packed with a ton of changes.

Gameplay


- Many changes to the Segsword
- Mistiming an Nspecial Catch will disable the Segsword (No more mashing)
- The Segsword can be called from offstage
- Redirecting your Segsword is much stronger now
- Segsword doesn't get stuck on walls
- Segsword has less gravity when being called
- Segsword respawns are more consistent
- Segsword plays sound effect when within range of catch

- Changed Fspecial Handling
- Added turn animation
- Turning provides a speed boost
- Greatly increased friction while in segway mode (Tap Fspecial to bypass this)

- Dspecial deals heavily increased knockback/damage while standing on the Segsword.

- Uair chains properly
- The bottom hit of Fair Spikes

- Increased hit lockout on powerful moves across the board (your segsword hitbox shouldn't interrupt your attacks anymore)

- Reworked Segsword Damage/Knockback
- Damage/Knockback now scales depending on speed
- Damage/Knockback is halved while the Segsword is travelling towards you

Cosmetic

- Added 6 New Alts
- Equinox Doodles (Among Us)
- sansundertale
- Mall Ninja
- Paul Blart (why)
- Bubblegum Pink
- Matcha

- Alts now affect the Segsword (To prevent confusion with multiple players)
- Changed CSS to Hyuponia's template
- Added background victory image

Dev Notes

This version is designated 2.0 to separate it from the jam build.

The main purpose of this patch is to fix a bunch of issues that cropped up on Day 1. And implement some stuff i has to mince due to time constraints.

As I upload this, i'm working on a 2.1 which should overhaul the sound design of this character (swords should make sword noises damnit!) and an original victory theme. So look forward to that!


Update: 9 Jun, 2021 @ 6:24am

Update: 9 Jun, 2021 @ 6:24am

v1.0

Update: 1 Jun, 2021 @ 5:34am

v1.0