Horizon's Gate

Horizon's Gate

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Update: 28 Jun @ 4:55am

Summoned actors will no longer benefit from the increased stats afforded by difficulty settings.

Update: 26 Jun @ 5:30pm

Removed accidental duplicate effects from Mesmerize. Polished up rat behavior. A little bit, at least. Also, Domino and Mesmerize now properly use ruin skill accuracy.

Update: 10 May @ 4:25am

Behind the scenes change to correct an issue where certain passives were incorrectly replacing each other.

Update: 14 Mar @ 7:05pm

Added ruinTouch interactions to custom status effects.

Update: 4 Mar @ 2:33pm

Under the hood changes to status effect "maximums," which should prevent weird situations with the same status effect duplicated on a single character.

Update: 10 Feb @ 2:29pm

Fixed faction discrepancies in the battle. All enemies should be the same faction now.

Update: 13 Oct, 2024 @ 8:30am

Rats now have reduced threat priority.

Update: 23 Jul, 2024 @ 2:22pm

Devouring Swarm now summons rats! Possession has been replaced with Blink! There is now a Windblast passive!

Update: 28 Sep, 2022 @ 6:29pm

The Blood Thirst passive should now properly provide its bonus when using an ability that moves you as you get a kill.

Update: 16 Jul, 2022 @ 6:07pm

Changed the journal description for the class to be a full page.