Rivals of Aether

Rivals of Aether

Ramlethal
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Update: 15 Aug, 2021 @ 1:33pm

v1.7

Compatability:
Dialogue Buddy

General
-Color Added: Spider
-Color Changed: Seasonal Halloween
-Recoded USPECIAL sword detection.
-Sword Respawn Time (10s > 15s)
-Sword Minimum Knockback to knock off swords (16 > 14)

Normals
Ftilt
-(Sworded) Endlag (14 > 18)
-(Unsworded) Startup (14 > 7)
-(Unsworded) Endlag (14 > 7)
-(Unsworded) BKB (0.4 > 0.6)
-(Unsworded) Hitbox increased
-Hspeed increased
Dtilt
-(Sworded) Endlag (10 > 14)
-(Unsworded) Endlag (10 > 7)

Aerials
FAir
-(Sworded) Endlag (14 > 18)
-(Unsworded) BKB (0.4 > 0.6)
-(Unsworded) Startup (9 > 7)
-(Unsworded) Hitbox increased
BAir
-(Sworded) Endlag (15 > 19)

Strongs:
Hit SFX Changed.
FStrong
-(Sworded) Endlag (26 > 30)
-(Unsworded) Endlag (26 > 22)
UStrong
-(Sworded) Endlag (28 > 32)
DStrong
-(Sworded) Endlag (24 > 30)
-(Unsworded) Hitbox increased


Specials:
NSpecial
-Startup (8 > 6). Done to combo into USpecial for recoveries.
FSpecial
-You can now bound off of your swords during the endlag to continue the attack, leading into mixups.
(Unsworded) Startup (19 > 12)
(Unsworded) Endlag (24 > 18)
USpecial
-Direction can now be changed when hitting the sword.
DSpecial
-BKB (7 > 6)
-Hit SFX changed.

Update: 10 Jul, 2021 @ 7:22am

v1.6

Update: 9 Jul, 2021 @ 5:24pm

v1.5

Added support for Final Smash buddy and Rivals of Fighter (how appropriate)

Update: 25 Jun, 2021 @ 7:43am

v1.4

Various bugs fixed

Update: 21 Jun, 2021 @ 6:08pm

v1.3

Update: 20 Jun, 2021 @ 3:39am

v1.2


1.2
General:
Getting hit with a move with a total knockback of 10 or more now knocks one of the swords off.

Normals:
DTilt
-Startup (Sworded: 4 > 6)

Strongs:
UStrong:
-Startup (Sworded: 14 > 18, Unsworded: 12 > 16)

Specials:
-FSpecial
-Startup increased (One: 20 > 22, Two: 21 > 25)

-DSpecial
-Goes through walls
-Knockback (6 > 7)
-KBS (0.6 > 0.8)

Update: 15 Jun, 2021 @ 7:44am

v1.1

Bugfixes:
-Added pratfall animation
-Sword's UTilt hurtbox is not not an 'X'. This doesn't affect gameplay but should make it less confusing when viewing hurtboxes.

Aerials:
Fair:
- Landing Lag (5 > 7)

Bair:
- Hitboxes should better match the visual.
- Landing Lag (6 > 7)

Specials:
-USpecial
-Aerial endlag decreased
-Vertical and horizontal speed increased.
-You can now bound off of your swords using USPECIAL. As a result the swords do not come back.

Update: 13 Jun, 2021 @ 8:24am

v1.0

General:
-"Zetta" alt renamed to "Voidfox"
-Sword Hit FX is now green to match the alts.
-Tilt sword's offset adjusted so that Ramlethal is more visible.


Bugfixes:
-Swords should B reverse properly now.

Normals:
-UTilt
-Sworded Startup (9 > 6)
-Unsworded startup (12 > 6)

Strongs:
-Sweetspot FX replaced with large hit FX.

Specials:
NSpecial
-Fully charged hitbox now active at the start of the charge.

Update: 12 Jun, 2021 @ 7:31am

v1.0