RimWorld

RimWorld

Mashed's Scampuss
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Update: 19 Jun @ 3:24pm

Update to 1.0.11
- Reworked mod folder structure, hopefully haven't broken anything in the process.
- Reworked scampuss invigoration. Removed the invigorated hediff, scampuss directly increase the rest need instead. This effect is doubled if the scampuss is bonded to a colonist.

Update: 13 Jun @ 2:17pm

Update to 1.0.10
- Hash interval check now accounts for delta.

Update: 12 Jun @ 5:42pm

Update to 1.0.9
- Updated to support RimWorld version 1.6. From now on almost all updates to this mod will only be made for the 1.6 version.
- Removed VE Framework soft requirement for scampuss invigoration.
- Scampuss no longer randomly teleport, even if VE Framework is enabled.
- Scampuss can provide comfort? No idea what that does because it's a DLC thing, but vanilla cats do it, so scampuss can too.
- Bonded scampus will always leave a clay bell of beckoning behind when they die.

Update: 13 May, 2024 @ 8:22pm

Update to 1.0.8
- Re-added achievements support for 1.5.
- Moved achievements support out of a patch file, and into a loadfolder.
- Move the mod icon into the about folder.
- Removed VE Framework requirement for 1.2 and 1.3 versions of this mod.

Update: 19 Mar, 2024 @ 9:15pm

Update to 1.0.7

  • Updated to support RimWorld version 1.5. From now on all updates to this mod will only be made for the 1.5 version.
  • Fixed the west scampuss texture facing the wrong direction.

Update: 28 May, 2023 @ 9:54pm

Update to 1.0.6

  • Moved achievements to a new tab.

Update: 8 May, 2023 @ 7:23pm

Update to 1.0.5

  • Just adding support for the mod icon mod.

Update: 6 Oct, 2022 @ 7:27pm

Update to 1.0.4 apparently. No idea what happened to 1.0.3.

  • Initial update to 1.4.
  • Slight edits to textures.
  • defNames for 1.4 version changed to be consistent with newer mods.
  • 1.4 version doesn't actually require the Vanilla Expanded Framework anymore.

Update: 22 Jul, 2021 @ 7:21pm

Update to 1.0.2

Fixed the scampuss invigoration hediff reducing fatigue gain to the point pawns don't gain fatigue. It now reduces it by 10%.

Update: 19 Jul, 2021 @ 12:18pm

Updated to 1.3