Rivals of Aether

Rivals of Aether

Echoes
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Update: 2 Jan, 2022 @ 12:28pm

v1.9
Forgot to log

Sparking will not be lost if you are comboing someone
Sparking cooldown will be effected by how long you were in sparking
you can input other specials at the end of Nspecial grounded
Dair has been reworked to feel different
Dattack is faster frame data wise
All hitboxes have been patched to match the animations

Update: 20 Sep, 2021 @ 1:08pm

v1.8

Update: 9 Sep, 2021 @ 10:02pm

v1.7

Dtilt has been completly reworked
Dstrong now always links into all the hits
Ftilt endlag is now 10 insted of 15
NspecialAir hitpause is 10 iinsted of 12
Fair sourspot knockback scaling is 0.5 insted of 0.3
Nair no longer has Knockback scaling
NspecialAir's startup is now 12 insted of 16
Dair landing hitbox no longer has Knockback scaling
Dair landing hitbox knockback is now 5 insted of 3'
Jab no longer has cooldown

Update: 18 Aug, 2021 @ 6:57pm

1.7


freezer lines for fair on goku skin
fair sourspot knockback goes 7 insted of 5
Dspecial should be parriable
Dspecial hitstun multiplier is now .9 insted of 1.2
landing lag for Fspecial/Down is now 12 insted of 1
Dattack dosent go as far again(now goes 1/4 of air armoda)
jump height is now 12 insted of 15

Update: 12 Aug, 2021 @ 7:07pm

v1.6


Jab startup is 7 insted of 9
Ftilt is no longer disjointed on the clef note
Dtilt damaged is 4 insted of 2
Dattack dosent go as far and is slower

Nair angle is 65 insted of 85
Uair knockback Scaling is .7 insted of .5

Ustrong is now %12 insted of %14
Dstrong does %11 without charge insted of %7

Nspecial2 distance goes 10 insted of 8 for the second hit
Nspecial/Aerial 2nd attack can be used by HOLDING special insted of Pressing
All Fspecials have Soft Armour 5
Fspecial/Down has less hitpause
Dspecial's projectile can force flinch
Dspecial's Mine knockback is now 12 insted of 5
Dspecial's Mine no longer has Knockback Scaling
Dspecial's Mine Hitstun Multiplier now is 1.2
Dspecial's Mine if it ends up in the air again will explode automaticly

All sparking moves can Jump cancel on wiff
Sparking cooldown- After sparking there is a 10 second cooldown before you can use it to prevent sparking spam

ignore 1.5 i just fucked up

Update: 10 Aug, 2021 @ 5:15pm

v1.4

Dair endlag is 8 insted of 12
Bair startup lag is 12 insted of 16
Bair landing lag is 6 insted of 4
Bair endlag is 14 insted of 10
Tempo meter now passively goes down very slowly
Fspecial/Down has 10 hitpause insted of 25 and has no hitpause scaling
Wavdash Friction is now .3 insted of .5
Ftilt can break projectiles
Ftilt's endlag is 12 insted of 15


Update: 23 Jul, 2021 @ 2:57pm

v1.3


Nair has 10 frames of endlag insted of 4, angled at 85 insted of 65, and has a knockback of 10 insted of 6
Nspecial/Air has a smaller ending hitbox
Nspecial and Jab have smaller startup hitboxes
Fspecial hurtboxes have been patched
Fstrong has higher knockback(cant remember by how much)
added fun dust particles

Update: 4 Jul, 2021 @ 2:11pm

v1.2

Dspecial Bug Patched
got rid of the Debug thing, sorry about that.

Update: 3 Jul, 2021 @ 10:27pm

v1.1

Did some patch work on the Grab moves, Uspecial in particular. The super armour, soft armour, invincibinity ignoring should now work better as it was previously only good with jab and nspecial. If there are other ways to balance or bugs notices, leave commets. I read them.

Update: 2 Jul, 2021 @ 2:10pm

v1.0