Tabletop Simulator

Tabletop Simulator

Yellowscribe
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Update: 13 Jul, 2021 @ 1:40pm

Bugfixes:
- fixed yet *another* issue causing some units to not be recognized as units because they're marked as "upgrades" instead of units (c'mon data source creators)
- fixed an issue where a character unit being marked as a "unit" instead of a "model" would cause it to not load a model card if it didn't have any selections defining a model
- fixed an issue where sometimes the model name and section titles would not be rendered (space for them would be a couple pixels too small sometimes, so tts wouldn't show them)

Update: 12 Jul, 2021 @ 8:59pm

Bugfixes:
- fixed an issue with brackets being sorted improperly, which caused them to not display properly on wound change
- fixed an issue with vehicle squadrons (really any multimodel unit with brackets) where only the model with scripting on it would change characteristics
- added multiple special cases for units being marked as "upgrades" instead of units (shakes fist at data source creators)
- fixed some issues with assigning and unassigning weapons after weapon format change in previous patch
- fixed an issue where unassigning a weapon would always unassign from all

Update: 12 Jul, 2021 @ 2:00pm

Bugfixes:
- added a special case for handling Chimera (and possibly other Astra Militarum vehicle) wound tracks
- fixed an issue that was causing some models for units to not be loaded properly
(the fix implemented for this is somewhat concerning, it may cause other bugs in the future)
- fixed an issue that was preventing the deselection of model card button things

Changed:
- reformatted what Battlescribe calls "Rules" (ie repeated basic unit abilities like Angels of Death, Reanimation Protocols, etc) to show up as just their names at the end of the list of a unit's abilities

Update: 12 Jul, 2021 @ 11:09am

Updated Thumbnail again

Update: 12 Jul, 2021 @ 10:50am

Updated Thumbnail

Update: 11 Jul, 2021 @ 9:20pm

Bugfixes:
- fixed issue with data for some models with brackets being formatted very wrongly causing all sorts of problems
- repeated weapons on a model will now collapse into e.g "2x Meltagun", "3x Stikkbomb", etc. (if they actually show up multiple times, please note that this DOES NOT guarantee that all multiple weapons will show up as 2x 3x etc)
- fixed an issue where some multiweapons (ie weapons that have 2x in the name) weren't being treated as such

Update: 11 Jul, 2021 @ 3:04pm

Bugfixes:
- fixed issue with some warlord traits showing up with a number
- fixed issue with fancy names not showing up after they were set
- fancy names now show up by default in the unit's crusade card and tally card
- single model units (characters, vehicles, monsters, etc) will now have their nickname (on tooltip) set to their fancy name if they have one

Update: 11 Jul, 2021 @ 12:18pm

Bugfixes:
- Fixed issue with getting model data for units where model data was marked as "upgrade" instead of "unit" or "model"
- Fixed the first issue again (different effect from same problem required slightly different solution)
- Fixed issue with models bieng duplicated because of data formatting
- Fixed issue with ability names that include brackets (e.g. Astartes Banner [Aura]) breaking scripts
- Fixed issue with ampersands being rendered as "&amp;"

Update: 10 Jul, 2021 @ 10:04pm

Bugfix:
- fixed screen being locked when hitting scripting button 1 by broken XML tag that was really just a replaceable keyword (eg <CHAPTER>)

Update: 10 Jul, 2021 @ 9:53pm

Bugfixes:
- rewrote bunch of stuff to support weird unit formatting in data (mostly to support Chaos Cultists), I fear this may come up again in the future
- rewrote loading of weapon profiles to exclude an empty profile that just had an ability akin to "before shooting, pick a profile below"