Avorion

Avorion

Arsenal Extension - Spreadfire Cannon
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Update: 28 May @ 8:43pm

v1.2.2 - Minor update

  • Adds flags for an external program

Update: 18 Jan @ 9:24pm

v1.2.1 - Balance tweak

  • Increases projectile speed to match plasma cannon.

Update: 23 Jan, 2024 @ 6:04am

v1.2 - Bugfix Update

  • Fixes an issue where the buyer would not be set properly when trying to make alliance-based SpreadFire fighters.
  • Makes the spread of the secondary weapon slightly less severe.

Update: 8 Aug, 2023 @ 8:45am

v1.1.3 - Balance Update... 3?

  • I don't remember why I made these changes - I made them back before I ran into some problems irl and had to take a break from modding.
  • Increases the number of investable High Capacity Lenses and Power Units.
  • End result should be a higher damage ceiling and a longer firing time.

Update: 18 Jan, 2023 @ 4:35pm

v1.1.2 - Balance Update 2

  • Significantly reduces range scaling of turret factory Spreadire Cannons.
  • Reduces Plasma Cell damage investment value of turret factory Spreadfire Cannons.
  • Increases High Capacity Lens damage investment value of turret factory Spreadfire Cannons.
  • The end result should only be a slight reduction in overall damage scaling.

Update: 17 Jan, 2023 @ 5:58pm

v1.1.1 - Balance Update

  • Increased the range of Spreadfire Cannons - they now have a moderately longer range than plasma cannons.

Update: 15 Jan, 2023 @ 10:23pm

v1.1 - Balance, Performance & Bugfix Update

  • The two barrels of the turret should now look more consistent. Sorry to anyone who liked the wonky look.
    • I can bring it back on request.
  • For performance reasons, Spreadfire Cannons can no longer be used to create fighters.
  • If a spreadfire fighter is generated, the game will replace it with a plasma gun fighter.
  • Fixes a bug where one of the two attached weapons could have plasma damage but the other one didn't.

Update: 8 Aug, 2022 @ 11:13pm

v1.0.4 - Compatibility Update

  • Flags mod IDs 2584917526 and 2842526757 as incompatible.

Update: 21 Feb, 2022 @ 10:56pm

v1.0.3 - Major update

  • Drops pre-2.0 compatibility.
  • Spreadfire Cannons now have a 5% chance to have plasma damage, with a similar bonus to chainguns.

Update: 23 Jan, 2022 @ 11:43am

v1.0.2 - Minor Update

  • Removes incompatibility flag to 1819445125 (Extra Resources Mod)