Stellaris

Stellaris

Project SCP (Formerly SCP Anomalies & Events)
Showing 31-40 of 61 entries
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Update: 1 Dec, 2021 @ 4:53pm

Finally added the SCP 387 living lego origin. Focused on a "salt the earth" strategy, render planets uninhabitable by your competitors by terraforming them into the special SCP-387 planets you call home!

Also... Fixed some bugs allowing the terraforming.


And... Fixed various graphical bugs that were getting in the way of enjoying the fine art Hive has made.

Uhhhh... that should be about it for this update. I think?

Update: 23 Nov, 2021 @ 1:23pm

-Added fixes to job checks that saves resources now available due to the aquatics update.

Update: 16 Nov, 2021 @ 7:15pm

Update: 14 Nov, 2021 @ 1:02pm

-DEFINITELY FIXED ROCKET PROPELLED CHAINSAWS PREREQUISITES. If not, then FML.
-Added some new stuff to the code for later, this was pushed out early for bugfixes
-Partially added MTF flags, more coming soon.
-Some new opinion modifiers linked to the civics for each faction.

Update: 23 Oct, 2021 @ 8:38am

-A couple of bugfixes.
-Living Lego species trait is now not modifiable with gene modding. A free trait you can add or remove is definitely not good for balance.
-Fixed Rocket Propelled Chainsaws tech not require the Chainsaw Cannons tech.

Update: 20 Oct, 2021 @ 8:03pm

-Added FSAE event based on SCP-4100 if gigas is present

Update: 20 Oct, 2021 @ 1:10pm

-Fixed a major bug stopping all but the SCP Foundatio faction from spawning.
-Added new flag category for flags directly related to anomalies
-Added a flag for hansarp
-Added the clockwork orthodoxy faction
-Added a new job
-Added more of the special priest jobs to the church of the broken god sect themed civics.

Update: 15 Oct, 2021 @ 4:59pm

FIXED TYPOS

Update: 30 Sep, 2021 @ 1:04pm

-Fixed Error in code

Update: 29 Sep, 2021 @ 5:51pm

-Sent update to make sure an error with my launcher wasn't preventing the mod being properly updated.