Arma 3
82nd SOC AuxMod
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Update: 5 Apr, 2022 @ 2:39am

HOTFIX:

Fixed a bug with camo script breaking on some rifles.

Update: 4 Apr, 2022 @ 10:24pm

Changelog for 4 April 2022

We did a couple things. There's a Spartan Laser too.


Additions:

- Added [82ndDEV] M6V GN/GNR
- Added [82ndDEV] VK78 Commando
- Added [82ndTEAM] CH252A Drmcfizz
- Added [82ndTEAM] VX-19 Chan
- Added [82ndTEAM] M52A Winter
- Added [82ndTEAM] M52A Barghast
- Added [82ndTEAM] M52A Gryffin
- Added [82ndSOC] Bison MGS
- Added [82ndSOC] Bison IFV


Removals:

- Removed [82ndDEV] CQC Base
- Removed [82ndDEV] CQC Base (dp)
- Removed [82ndTEAM] ECH252 Ghost
- Removed [82ndTEAM] VX-19 Woda
- Removed [82ndTEAM] ECH252 Boss
- Removed [82ndTEAM] ECH252 Walsh
- Removed [82ndTEAM] ECH252 Marcus
- Removed [82ndTEAM] CH252D Codex
- Removed [82ndTEAM] M52D Codex
- Removed [82ndTEAM] M52D Beckket


Misc:

- Updated textures for some customs
- Modified camo script such that 82nd Armor provides tangible camo value in appropriate environments
- Added keybind to automatically determine optimal camo for environment. If use of keybind has no result, let Mesa know.
- Ported [82ndTEAM] ECH252 Nova to [82ndTEAM] VX-19 Nova
- Removed armor values from all 82nd Patrol Caps
- Adjusted name of 82nd Sparrowhawk
- Added 82nd VK78 to BR55 Supply Pod
- Added additional M7 and M7 Sight to M7 Supply Pod
- Added 82nd Main Menu (WIP)

Update: 21 Mar, 2022 @ 5:21pm

Changelog for 21 March 2022

Sorry about no update last week, was unable to publish my code until a few days ago.


Additions:

- Added [82ndTEAM] CH252 Winter
- Added [82ndTEAM] CH252A Stormer
- Added [82ndTEAM] M52A Pepe
- Added [82ndTEAM] AN/PRC-521 Saint
- Added [82ndTEAM] AN/PRC-521 Blue


Removals:

- Removed Arbitrary duplicate code in 82nd_Weapons.pbo


Misc:

- Updated textures for multiple custom items
- Updated some code within 82nd_Units.pbo
- Added event handler to camo change script
- Heavily optimized some code for the camo change

Update: 28 Feb, 2022 @ 7:33pm

Changelog for 28 February 2022

:shrug:


Additions:

- Added [82ndTEAM] ECH252 Avoim
- Added [82ndTEAM] ECH252 Zombie
- Added [82ndTEAM] M52A Zombie
- Added [82ndTEAM] M52A Echo
- Added [82ndSOC] Ursus SPG
- Added [82ndSOC] Kenai Rocket Artillery Platform


Removals:

- Removed Herobrine


Misc:

- Updated textures for [82ndTEAM] M52A Tom Long
- Updated textures for [82ndTEAM] M52A Saint
- Updated textures for [82ndTEAM] CH252A Cerauno
- Updated textures for [82ndTEAM] ECH252 Samuel
- Fixed an issue where [82ndTEAM] AN/PRC-521 Max was using old textures
- Fixed an issue with capacities of all 82nd AN/PRC-521 using incorrect values
- Removed instances of arbitrary assets in config
- Adjusted pitch and roll authority for [82ndSOC] Pelican Heavy
- Added a default inventory to [82ndSOC] Pelican Heavy
- Updated 82nd_Units
- Modified accesible attachments to all 82nd BR55 and BR55XHB
- Modified inventory of the [UNSC] Supply Pod (Medical)
- Modified inventory of the [UNSC] Supply Pod (DMR)
- Modified inventory of the [UNSC] Supply Pod (BR55)
- Modified inventory of the [UNSC] Supply Pod (M7)

Update: 17 Feb, 2022 @ 2:56am

Update: 17 Feb, 2022 @ 2:34am

HOTFIX:

A bunch of back-end shit. Sorry, lol.

I also *totally* didn't accidentally leave some customs in lol. Oops.

Update: 14 Feb, 2022 @ 6:15pm

Changelog for 14 Feb 2022

New gun. New face for an old tube.



Additions:

- Added [82ndTEAM] ECH252 McReynolds
- Added [82ndTEAM] ECH252 Kaybee
- Added [82ndTEAM] ECH252 Clix
- Added [82ndTEAM] M52A McReynolds
- Added [82ndSOC] M28A2 IMWS DMR

Removals:

- Removed [82ndTEAM] CH252 Kaybee

Fixes:

- Hid [82ndDEV] CH252A New Model
- Decreased capacity of [82ndSOC] AN/PRC-521 by 50%
- Decreased capacity of [82ndSOC] AN/PRC-521-C by 12.5%
- Decreased capacity of [82ndSOC] AN/PRC-521-M by 25%
- Updated 82nd DMRs to use .338 (labelled as 8.6x70mm)
- Fixed an inheritance issue with [82ndDEV] M392X DMR
- Swapped [82ndSOC] M28A2 IMWS DMR to use less bad 7.62x51mm rounds
- Modified M48B 'Cricket' PAW to be only a single shot
- Renamed M48B 'Cricket' PAW to M48B 'Cricket' DATL
- Updated textures for [82ndTEAM] AN/PRC-512 Max
- Updated textures for [82ndTEAM] ECH252 Snopsy
- Removed code that caused an issue with Maglock Mania

Update: 5 Feb, 2022 @ 3:03am

HOTFIX:

Silencer was bitching so now you also get a new pelican heavy texture.

Update: 5 Feb, 2022 @ 2:35am

HOTFIX:

Broke something on the back-end, which may have caused issues for anyone who loaded the mod in the short period between this fix and the last.

Update: 5 Feb, 2022 @ 12:55am

HOTFIX:

Decreased the armour value of the Heavy Pelican, due to it being perceived as unbalanced