Garry's Mod

Garry's Mod

Black-Ice's Model Pack
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Update: 30 Aug, 2021 @ 2:23am

Added a variant of the ramp road section that now includes parking :). It is a wider prop so beware. I need to find a way to get the pavements to line up to other roads without the use of brushes in map so it may be this way for a while.

Adjusted some textures woops

Update: 29 Aug, 2021 @ 2:51pm

Added housing31b
Fixed housing31a not showing up (though you may see a duplicate for now elsewhere)
Added housing 33a through to e (texture variants). This is a 3 story version of housing32a through to e.

Update: 29 Aug, 2021 @ 4:53am

Fixed some textures

Update: 29 Aug, 2021 @ 4:41am

Added housing 31
Added housing 32a through to e (5 texture variants of the same building)
Added industrial7

Thanks :)

Update: 28 Aug, 2021 @ 4:16am

Adjusted a collision model to help prevent trains getting stuck

Update: 28 Aug, 2021 @ 3:09am

Added 25 new road models that feature;

Small road ends for pedestrians
Left and right side parking lanes
The same, but with an arrow, to indicate one way.

I hope you enjoy :)

Update: 14 Aug, 2021 @ 2:31pm

Added Housing29
Added Industrial6
Added Office11

Update: 10 Aug, 2021 @ 2:18pm

Added two new road props, 4way_2a and 4way_2b. They are closer-knit 4ways and one of them is off-set to the other to allow for some variety.

Update: 10 Aug, 2021 @ 11:46am

Added housing28

Added warehouse18 non-accessible and accessible versions in their respective folders

Added a new walls section for wall1. It has a few straight sections, a pedestrian portal, and two curves that can go on the inside and outside of the large road curve. They are appropriately high enough to be attached to the bottom of the roads and leave 128 units high, the standard wall height in source.

Added a new bridges section for bridge1. It has a mid and start section, along with two pillars to go along with it, a straight and an angled one if you want it to look a little fancier or hidden in a wall.

Enjoy!

Update: 9 Aug, 2021 @ 11:30am

Added 3 new housing buildings
Added a garage with an open, two partially closed, and a fully closed version
Optimised some collision models on a few existing props