Arma 3
Direct Action - Gabreta
Showing 11-20 of 26 entries
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Update: 5 Oct, 2021 @ 9:10am

- Blufor faction select mission parameter being rolled out. You can now select to play as the Army, Marines or Special Forces faction on each map. Documentation is coming to support this soon, but as for now this feature is still WIP.

- Lots of changes to RHS factions and RHS based factions, in particular BWmod factions, 3CB factions and Project Uncut factions.

- BWMod is now able to be used in conjunction with Global Mobilization instead of Redd'n'tanks.

- Project reality mod Australian Army faction changed to Australian SASR faction.

- Notification now shows for all connected players when a new faction is unlocked.

- Power plant side mission temporarily removed for maintenance.

- UAV operator can now a spawn while near a player, or AI JTAC as intended.

- AI recruits are now more consistent with players. They have the same role types instead of their original faction specific ones.

- AI "names" have been removed and replaced with just their role.

- Various other small bug fixes.

Update: 26 Sep, 2021 @ 8:16pm

- Hotfix for vehicle service pads removing ammo from players inventory.

Update: 19 Sep, 2021 @ 10:27am

Update: 13 Sep, 2021 @ 11:04pm

- Respawn system changed. Possible fix for interactions breaking. Please report issues on the discord.

Update: 8 Sep, 2021 @ 6:07am

- Direct Action Chernarus 2020 added

Update: 7 Sep, 2021 @ 10:35pm

- Hotfix for mission breaking bug when enemy paradrop reinforcements called for new OPFOR faction slot.

Update: 7 Sep, 2021 @ 10:53am

- Hotfix to fix paradrop transport in MP

Update: 7 Sep, 2021 @ 12:38am

Update: 6 Sep, 2021 @ 9:37am

- Vanilla tasks system added
- Enemy vehicles now able to be unlocked and respawned at base
- New mod warning system when issues detected
- New automatically generated vehicle unlock list in diary menu
- New system to give factions correct language voice. Still WIP.
- 4th slot for OPFOR factions added. 3 main force slots + 1 special forces slot.
- Markers and general UI stuff improved
- Arsenal system overhaul
- Paradrop reinforcements system overhaul
- Mission triggering overhaul
- Random encounter system overhaul
- Lots of tweaks to faction balance
- Zeus bug fixed. Now always available for logged in admin
- Zeus disabled in SP

Update: 15 Jul, 2021 @ 7:05am