Rivals of Aether

Rivals of Aether

Maverick
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Update: 8 Jan, 2022 @ 10:09am

v1.52
- USpecial does't fly as high anymore (4 -> 3.5)
- FStrong has more endlag (15 -> 18)
- UStrong has more endlag (14 -> 16)
- DStrong has more endlag (11 -> 12)
- BAir has more startup (7 -> 8)

Update: 14 Nov, 2021 @ 12:45pm

v1.51
- Increased Maverick's pratland time (10 -> 17)
- Decreased Maverick's weight (0.9 -> 0.95)
- Regular whirlwinds deal a bit more damage (5 -> 7)
- Changed the priority and size of some of FAir hitboxes to make the spike connect more reliably
- UAir active hit is no longer a big disjoint
- FStrong has more endlag (12 -> 15)
- DStrong has more endlag (8 -> 11)
- Increased the BKB and KBS of all strongs a little bit (I won't list all the numbers but you get the idea lol)

Update: 9 Nov, 2021 @ 7:31am

v1.5
- You can now influence your direction (DI) when being launched by the whirlwinds
- If Maverick is hot offstage after using a whirlwind, that won't reset the moves cooldown
- Adjusted the VFX on UTilt
- Taunt is no longer the DK voice (this is a temporary change)

Update: 21 Sep, 2021 @ 11:48am

v1.4
- NEW MECHANIC!! Maverick's Strongs can now also mark the opponents with the "Wind" status
- Because of that, his Strongs deal less Knockback overall, but they're also a bit faster
- BAir late hit now deals less damage 7 -> 5
- BAir now has a front hitbox, which sends enemies forward
- FAir now deals less damage 12 -> 10
- FAir spike hitbox has less priority
- Now whenever an opponent is marked with the "Wind" effect, the Whirlwinds will "shake", to show that they're more dangerous now
- Adjusted some of the SFXs and their timing
- If a Whirlwind is spawned too high, it will then slowly descend

Update: 4 Aug, 2021 @ 12:36pm

v1.32
- Enemies grabbed by the Cargo will breakout once Maverick gets "less" close to the bottom blastzone

Update: 31 Jul, 2021 @ 9:34am

v1.31
- FSpecial Gust now deal less BKB, KBS and damage (7 -> 6 / .8 -> .7 / 12% -> 9%)

Update: 31 Jul, 2021 @ 9:14am

v1.3
- Adjusted the animation on UAir to better match the hitbox
- The explosion hitbox from the Whirlwind deals less BKB (it lowers it by 2)
- The explosion hitbox from the Whirlwind deals more KBS (.7 -> .9)
- Increased the hitpause on FSpecial and DAttack
- Decreased the hitpause on DAir
- Jab2 now sends at a lower angle (80 -> 70)
- FTilt has more endlag (9 -> 12)
- UTilt has more endlag (9 -> 12)
- DAttack has more endlag (9 -> 12)
- FStrong has more KBS on Sweetspot (1.0 -> 1.1)
- DStrong has more endlag (9 -> 12)
- UStrong has more BKB on both hitboxes (7 -> 8 / 8 -> 9)
- NAir now sends at a lower angle (60 -> 50)
- NAir has more startup (5 -> 8)
- NAir deals more damage (6 -> 7)
- NAir has more BKB (5 -> 6)
- FAir has less BKB and KBS on Sweetspot (7 -> 6 / .9 -> .8)
- FAir horizontal hitbox is more narrow
- BAir has more endlag (13 -> 15)
- UAir has more startup (7 -> 9)
- DAir no longer has a sourspot, both hitboxes have the same properties
- DAir now deal less BKB, KBS and damage (8 -> 6 / .7 -> .6 / 12% -> 11%)
- NSpecial has more endlag (9 -> 12)
- NSpecial hitboxes are now smaller
- FSpecial Gust now has a consistent hitbox size

Update: 29 Jul, 2021 @ 10:10am

v1.26
- Enemies grabbed by the Cargo will breakout once Maverick gets too close to the bottom blastzone
- BAir now has more endlag (11 -> 13)
- BAir now has more KBS (.8 -> .9)

Update: 23 Jul, 2021 @ 6:07pm

v1.25
- Made so the grabbed opponent moves a lot when they're about to break out
- NSpecial endlag is now longer (12 -> 14)

Update: 22 Jul, 2021 @ 1:03pm

v1.24
- Reverted the properties of the DStrong fist and wind hitboxes
- DStrong now has more endlag (7 -> 9)
- DStrong sweetstpot has less KBS (1.1 -> 1.0)
- FSpecial Gust now should animate and sound better
- FSpecial Gust now has less BKB (10 -> 7)
- FSpecial Gust now has more KBS (7 -> 8)
- FSpecial Gust now lasts for less frames (10 -> 5)