Total War: ROME REMASTERED

Total War: ROME REMASTERED

Ganim's Battle UI - Alternate Unit Description
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Update: 6 Aug, 2021 @ 7:37am

UPDATE 7

After getting a few suggestions I have made tooltips and unit status symbols transparent. Again all of the changes can be seen in the preview images. I have also repositioned a lot of UI elements, most notably the start battle/pause display/start deployment buttons have been moved up slightly, the timer text has been made larger, and the quickmenu button has been removed, as you will not often use the quickmenu and you can also access it by holding 'SPACE' by default. Lastly the pause button has been retextured.

Update: 4 Aug, 2021 @ 1:08pm

UPDATE 6

This update unfortunately breaks compatibility with Barbarian Invasion and Alexander, because of the way their UI textures work. You can play the expansions without it crashing, but the UI textures will look odd.
Ganim's Battle UI OG will not have these changes and will therefore keep compatibility with the expansions. In this update, I have namely changed the look of the unit cards, and a couple of images where you can see them have been added to preview. Also the unit description image is now moved a few y-degrees down, as it could sometimes overlap with the unit title.

Update: 28 Jul, 2021 @ 8:28am

UPDATE 5

-Made the upgrade and number of soldiers sections much larger, you can now read them from very far away with 120% UI size. The alerts frame, on which the alerts sit, has also been made much larger, being the same height now as the unit info frame. Up to 12 alerts could probably fit on there at a given time.

This will be the last major update I will make for this mod, as all features that I wanted to add are now added. Unless a game update adds new UI functionality or breaks current UI functionality, there will be no major updates.

Update: 28 Jul, 2021 @ 5:48am

UPDATE 4

-Moved position of the timer and quick menu list slightly. Before they almost overlapped the frame on 85% UI size.

Update: 23 Jul, 2021 @ 8:41am

UPDATE 3

Hotfix for the quickmenu list, that would go over the frame on lower UI sizes. It now works well for all UI sizes.

Update: 23 Jul, 2021 @ 8:15am

UPDATE 2

Mod has been updated to now work for the 2.0.2 beta. Legionary names will show up below the unit type (example heavy infantry) and will not conflict with the unit's image, at least for the vanilla unit images. Legionary names could potentially have up to 10 lines. Anymore than that could make it conflict with other UI elements. Below the minimap, a frame has been added, on which the zoom in/out buttons and strength bar now sit.

Update: 16 Jul, 2021 @ 11:27am

UPDATE 1