Total War: WARHAMMER II

Total War: WARHAMMER II

Ogre Leadbelchers
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Update: 15 Aug, 2021 @ 4:39pm

Update: 13 Aug, 2021 @ 1:15pm

This does NOT alter the Ogre Camp script any longer and does NOT require Mixu's Unlocker anymore. I got Leadbelchers to recruit in the Ogre Camp dilemma in Dwarf, Reikland, and Chaos Dwarf campaigns without any issues.

This update should also be savegame compatible, or at least it was with Chaos Dwarf and Reikland campaigns.

I also (again) rebalanced the unit itself, bumping it to 16 ogres, making health match the Maneater Pistols, and gave them a new option for three firing modes. Their melee weapon is now a slightly weaker version of the Maneater Greatweapons, with much less AP, no bonus vs large, but more splash damage.

Update: 23 Jul, 2021 @ 11:47am

Update: 23 Jul, 2021 @ 11:43am

Corrected error in Ogre Camp script by adding the vanilla script and adding Leadbelcher keys fresh.

Update: 22 Jul, 2021 @ 6:29pm

Update: 22 Jul, 2021 @ 8:54am

Update: 21 Jul, 2021 @ 8:32am

Reduced unit cap increase rate following feedback.

Update: 21 Jul, 2021 @ 8:02am

Update: 21 Jul, 2021 @ 6:22am