Call of Duty: Black Ops III

Call of Duty: Black Ops III

Amplified Zombies
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Update: 9 Aug, 2021 @ 1:46pm

Fixed DG-2 not killing 64 zombies max in a shot
Removed chain lightning's immunity piercing ability due to incompatibility with killing 64 zombies
Thundergun deals infinite damage to most special enemies that do not ignore attacks within fling range

Update: 6 Aug, 2021 @ 11:57am

Fixed lag caused by turning power on in co-op
Chain lightning ignores immunity and deals infinite damage to most arc-immune enemies
First targets impacted by chain lightning die in 1 second
Increased DG-2's projectile impact explosion damage from 1 to infinity

Update: 5 Aug, 2021 @ 3:24am

Fixed DG-2 not working properly in some maps
Reset DG-2's projectile impact explosion damage to prevent arcing failure

Update: 4 Aug, 2021 @ 12:38pm

Disabled ZoekMeMaar's Invincible and Thunderstorm power-ups from dropping

Update: 4 Aug, 2021 @ 9:53am

Increased power-up drop chance
Improved power-up drop list overriding

Update: 4 Aug, 2021 @ 9:47am

Update: 3 Aug, 2021 @ 5:06pm

Update: 3 Aug, 2021 @ 11:33am

Fixed Clientfield Mismatch error when loading into official maps
Fixed not being able to buy perks within the first 20-30s into the game, perk limit changed back to 50 temporarily until a proper replacement is found
Reduced point share from 500 to 250
Increased point-sharing speed
Players will now receive an additional 1000 points each spawn instead of 1000 only at start game, which is broken with fast restarting
Wunderwaffe's projectile's impact explosion now deals 10000hp damage instead of 1

Update: 3 Aug, 2021 @ 11:26am

Update: 2 Aug, 2021 @ 1:10pm