The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Treasure Room Start
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Update: 7 Aug, 2021 @ 11:45am

Bugfix: The mod should now work in Afterbirth+ again.

Update: 5 Aug, 2021 @ 12:31pm

Enhancement: Significant optimization across the board: improved logic, less work performed in loops, and I removed an unnecessary callback that was continuously being called even after a suitable run had been found. As a result, your runs should start slightly faster than before (or perhaps significantly faster if only rare rooms are enabled) and no longer will the mod have any performance impact after a suitable run is found.

Enhancement: I rewrote the mod in IsaacScript. There won't be any noticeable benefits to the end user, but in theory the mod should be more stable (due to type safety) and easier to update down the road.

Update: 31 Jul, 2021 @ 10:27am

Bugfix: Fixed a freeze/crash that could occur when continuing a run after completely closing the game.

Update: 29 Jul, 2021 @ 11:59am

Feature: Mod Config Menu support. Several different rooms can be toggled on/off. If all rooms are disabled, the mod is effectively disabled. If only rare rooms are enabled (for example, just enabling planetarium rooms) you can expect the game to lag for several seconds until a run with the correct conditions is found.

Enhancement: Use 'reseed' instead of 'restart' to reroll runs. It's faster and has the added benefit of allowing players to maintain run streaks.

Update: 29 Jul, 2021 @ 8:04am

Initial release!