Garry's Mod

Garry's Mod

[TFA][AT] Left 4 Dead 2
Showing 51-60 of 62 entries
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Update: 5 Aug, 2021 @ 3:28am

Added Axe (work in progress, I know about missing swing sound)
Prepared all L4D2 melee to convert

Update: 4 Aug, 2021 @ 1:27am

Added 2 more tabs for L4D2 hands - the same guns, but withouts thumbs fix
Fixed ironsights
FIxed some hands
Made SMG and Silenced SMG a bit further

Waiting for a permission by Haus..

Update: 2 Aug, 2021 @ 2:59am

This update is not as big as I planned, because of some problems with 3d scopes (decided to do it later)

Added shell ejection
Shells eject from every weapon, except Military and Hunting Rifles
Added "immersive" flashlight (just like in l4d)

Update: 1 Aug, 2021 @ 1:47pm

Added dual pistols
Fixed css snipers' muzzle flash

Update: 1 Aug, 2021 @ 10:18am

Changed MP5's sprint animation
Corrected iron sights of every weapon
Made MP5 & SMG a bit inaccurate

Update: 1 Aug, 2021 @ 4:05am

Added TLS animations. List of weapons with them:
Pistol, Desert Eagle, G3SG (Military Rifle), M16A2, M79 (but I don't see the difference with it), SMG, Silenced SMG
The other weapons have bugs with TLS animations, e.g: no textures, animations, etc; so I decided to leave them as they were

Update: 31 Jul, 2021 @ 11:55am

All weapons deal 2x less damage (AK had 58, now it's 29, Scar had 44, now - 22)
Disabled chambering

Update: 31 Jul, 2021 @ 7:26am

Fixed some hands

Update: 31 Jul, 2021 @ 6:49am

Changed "crouching" weapons' viewmodel

Update: 31 Jul, 2021 @ 5:55am

Added M79 (Grenade Launcher)