RimWorld

RimWorld

Mechanoid Recon Hive
Showing 11-20 of 56 entries
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Update: 17 May, 2023 @ 8:15pm

(1.4) -New sub-shockmech types: support and maneuver. Maneuver shockmechs use CQB weaponry, support shockmechs use rifle type weaponry.
-Pathfinders now have access to shockmech-CQB weaponry
-Reworked all vanilla gun stats, usually on par with their industrial counterparts.
-New raid points curve; the greater your colony wealth the greater the threat.
(1.4 - biotech) -maneuver shockmechs now have access to a heavy flamethrower.

(CE) -Rebalanced all weapon stats to keep in line with CE's spreadsheet stats.
-Rebalanced 27mm sabot ammunition
-Finally added the 27mm sabot ammunition recipe
-CE style textures for new weapons (SMG, flamethrower)

Update on 5/17/2023 9:14:54 PM.

Update: 14 May, 2023 @ 2:13am

[Auto-generated text]: Update on 5/14/2023 3:13:51 AM.

Update: 29 Apr, 2023 @ 7:53am

CE Patch fix:
removed weapon quality
rebalanced heavy mech weaponry
fixed missing melee tools
(hopefully) fixed weapons not disappearing on drop


mechs seem to unload weapons if not given a command to keep ammo in inventory, looks like a base CE issue

Update on 4/29/2023 8:53:06 AM.

Update: 5 Apr, 2023 @ 5:53am

[Auto-generated text]: Update on 4/5/2023 6:53:03 AM.

Update: 20 Jan, 2023 @ 8:51am

[Auto-generated text]: Update on 1/20/2023 9:51:31 AM.

Update: 7 Jan, 2023 @ 6:00pm

[Auto-generated text]: Update on 1/7/2023 7:00:12 PM.

Update: 29 Nov, 2022 @ 5:45pm

[Auto-generated text]: Update on 11/29/2022 6:45:09 PM.

Update: 16 Nov, 2022 @ 5:23am

[Auto-generated text]: Update on 11/16/2022 6:23:22 AM.

Update: 5 Nov, 2022 @ 7:25pm

[Auto-generated text]: Update on 11/5/2022 8:25:26 PM.

Update: 2 Nov, 2022 @ 1:39am

[Auto-generated text]: Update on 11/2/2022 2:38:57 AM.