Garry's Mod

Garry's Mod

gm_bora_lightning [Storm +Rain]
Showing 1-9 of 9 entries
Update: 11 Dec, 2021 @ 9:43am

Updated the way water behaves, the map is stable now. Massive FPS boost.

Update: 1 Nov, 2021 @ 4:16pm

Updated this version to be the same as the main one. (with the weather effects, bruh)

Update: 14 Aug, 2021 @ 1:50pm

[Build 100-b]

GENERAL:

-Adjusted the Fade In/Out distance for every single prop.
-All props fade at a longer distance than before. No longer pop in front of the player.
-Tweaked the distances which func_areaportal_windows render/stops to render interiors.
-Despawned the airboat because it was pointless to have and it loaded the sound_cache all times.
-Turned some func_brushes for stained glass to func_detail.
-Water texture matches the animation with the world reflection.
-Water texture scaled from 1.25 to 4.25

-Improved the NPC navigation:
-Added some info_node_hints in every doorway entrance.
-Added some triggers to make navigation easier for them.
-All sliding doors have a trigger for Players and NPCs.
-Disabled collisions on every prop_dynamic parented to a func_door_rotating because NPCs would get stuck with them.

DAY THEME:

-Baked shadows are a bit smoother and Dynamic shadows lighter

DUSK THEME:

-Dynamic shadows match the sun position.

LIGHTNING VERSION:

-Tweaked the color of lightning
-Decreased lightning intensity from 200000 to 185000
-Removed one layer of rain.

Update: 7 Aug, 2021 @ 9:19pm

"Fixed" and restored the NPC navigation. Shouldn't crash the game.

Update: 7 Aug, 2021 @ 10:56am

Rolled back to August 4th build:

I must revert to this version because for some reason the lastest one randomly crashes after some time. I dont know why it happens and I must investiage the cause.

I'm not sure if it has to do with the compilation or the new npc navigation.

Update: 7 Aug, 2021 @ 10:21am

+Added FULL NPC AI Node support including Helicopter, striders, manhacks/city scanners.
+Includes .nav navigation file
-Removed one layer of rain because it seemed excessive

Update: 3 Aug, 2021 @ 9:18pm

Introducing Rain! There is also a sound playing in the background all the time to set the mood of a perfect tropical storm building up...

+Added func_precipitation
-Removed func_smokevolumes because they were incompatible with the rain effect.

Update: 1 Aug, 2021 @ 2:42pm

Adjusted the sun position to come from the skybox texture
Lowered the Lightning brightness from 250000 to 200000
Raised the Lightning origin
Made the whole map darker
The Lightning now comes from the black clouds, matching the skybox texture

Update: 1 Aug, 2021 @ 8:58am

Initial addon creation.