RimWorld

RimWorld

Repair Items
Showing 1-10 of 20 entries
< 1  2 >
Update: 13 Jul @ 10:45am

[Auto-generated text]: Update on 7/13/2025 6:45:12 PM.

Update: 20 Apr, 2024 @ 9:10am

[Auto-generated text]: Update on 4/20/2024 5:10:47 PM.

Update: 15 Apr, 2024 @ 5:26pm

[Auto-generated text]: Update on 4/16/2024 1:26:38 AM.

Update: 15 Apr, 2024 @ 5:20pm

[Auto-generated text]: Update on 4/16/2024 1:20:53 AM.

Update: 14 Apr, 2024 @ 7:26am

[Auto-generated text]: Update on 4/14/2024 3:26:47 PM.

Update: 13 Apr, 2024 @ 1:11pm

[Auto-generated text]: Update on 4/13/2024 9:11:35 PM.

Update: 9 Nov, 2022 @ 12:46pm

[Auto-generated text]: Update on 11/9/2022 8:46:07 PM.

Update: 8 Nov, 2022 @ 8:28am

[Auto-generated text]: Update on 11/8/2022 4:28:24 PM.

- Can now choose a quality threshold for valid repair targets in the Mod Settings

Update: 4 Nov, 2022 @ 9:26am

[Auto-generated text]: Update on 11/4/2022 4:26:21 PM.

-Fabricors should now also repair items

Update: 1 Nov, 2022 @ 10:50am

[Auto-generated text]: Update on 11/1/2022 5:50:26 PM.

- Added "Remove Tainted" option to the Mod Options
- This setting means that repairing apparel to full hp also removes 'Tainted' status
- Note this requires "Allow Tainted" option to also be ticked