DayZ
Syberia Project
Showing 11-20 of 27 entries
< 1  2  3 >
Update: 11 Jan, 2022 @ 3:32pm

Update 0.49i

Update: 9 Jan, 2022 @ 9:32am

Update 0.49h

Update: 5 Jan, 2022 @ 6:16am

Update 0.49g

Update: 28 Nov, 2021 @ 6:42am

Update 0.49f
+ Fix backpack displayment in player's inventory (broken in 1.15)
+ Fix chickens and rabbits butchering (broken in 1.15)
+ Reduced blackscreen effect on low sleeping level
+ Mental state degradation reduced when fight with zombies

Update: 20 Nov, 2021 @ 3:12am

Update 0.49e

Remove [+] when zombies inventory is not searched (closed)
Mental state is more sensitive to killing zombies and takes longer to recover
Concussion can no longer be obtained if the player is wearing a helmet
Screwdriver worked like an axe (fixed)
Fixed visual overdose effect
Survival skill added
Batteries deteriorate when wet
The weapon disappears visually when the player is in the vehicle (to avoid a bug when the barrel of the weapon sticks out through the roof)
Damage from brass knuckles reduced by 2 times

Update: 6 Nov, 2021 @ 5:43am

Update 0.49d (Technical update)
- Improve inverse dammage system for use on PVE server
- Optimize players stats sync

Update: 5 Nov, 2021 @ 1:21am

Update 0.49c
- Add new skill - Stealth
- Fix bugs

Update: 2 Nov, 2021 @ 9:13am

Update 0.49b

Update: 3 Oct, 2021 @ 6:57am

Update 0.49a

Update: 29 Sep, 2021 @ 5:56am

Update 0.49

- Prepare mod for 1.14 DayZ Patch
- Migrate PPEffects to new post effects system added in 1.14
- Intergate vanilla toxic zones and gas masks into mod
- Added new perks to hunting skill
- Fix small bugs relative in 1.14