XCOM 2
[WOTC] Silent Throwing
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Update: 31 Mar, 2024 @ 7:10am

v1.4

BUGFIX: Added the missing PCP Proximity Mine Deploy 'throw' to the configs

Update: 11 Aug, 2022 @ 10:15am

v1.3

UPDATE: After some discussions with MrShadowCX, added some HIVE stuff to the default config. Makes Ripper Explosions Silent and HIVE Goo Spit not attract the Lost as much.

This is to try and help the never-ending cycle on Lost World + HIVE Swarm missions that just end up going Ripper-Explosion > Lost Swarm > HIVE Reinforcements > Ripper-Explosions .. and looping

Update: 17 Aug, 2021 @ 7:11pm

v1.2

Exposed the list of 'Grenade throwing abilites' to the config to help future updates/other mods that want to hook thier grenades/items into this

Update: 11 Aug, 2021 @ 8:42am

v1.1

Forgot to turn off Logging, missed a 0 value for the CX SubSonic grenade

Update: 11 Aug, 2021 @ 8:09am

v1.0

Initial Upload