Rivals of Aether

Rivals of Aether

Captain Tequila
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Update: 21 Jul, 2022 @ 2:56pm

tequila v1.27 lol

changes/fixes:
= article fix
= Temporarily reverted Voice Button update from last patch, will change back once Css_update works online again
Have fun in the Heavyweight Comet tomorrow!

Update: 5 Jul, 2022 @ 3:41pm

tequila v1.26

Adjusted position of the voice button online

Update: 5 Jul, 2022 @ 2:52pm

tequila v1.25

buffs:
+ Various damage buffs
+ Removed sourspot from Dair
+ Fstrong comes out 4 frames faster, F20 -> F16
+ Dstrong comes out 3 frames faster, F22 -> F19
+ Nspecial comes out faster, F74 -> F65
+ Nspecial's cooldown was lowered, 4 sec -> 3
+ Fspecial comes out 3 frames faster, F26 -> F23
+ Uspecial comes out 6 frames faster, F29 -> F23
+ If Uspecial connects with Crewmate, Tequila will not enter pratfall at the end of the attack

nerfs:
- Jab 2 is now techable
- Ftilt's angle was changed, 35 -> 40
- Nair has increased endlag
- Dair lasts shorter, 6 -> 3
- Fstrong's hitbox was made smaller
- Nspecial projectile at max speed travels slower
- Fspecial's kb overall lowered, 9 *.7 -> 6 *.75
- Uspecial's bkb was lowered, 9 -> 7
- If voices are enabled, the opponent can now mute Tequila by holding taunt at the beginning of the round


changes/fixes:
= Fstrong kb adjusted, 11 * .9 -> 7 * 1.25
= Ustrong kb adjusted, 10.5 * 1 -> 7 * 1.2
= Dstrong kb adjusted, 10 * 0.8 -> 7 * 1.2
= Nspecial kb adjusted, 11 * 1.2 -> 7 * 1.3
= Tequila no longer spawns huge ship vfx when hit (it was buggy and loud even if it was fun)
= Lightweighted Munophone
= Tequila's voice can now be turned on from the CSS menu

Update: 23 Feb, 2022 @ 5:09pm

tequila v1.24

nerfs:
- Crewmate spotdodge has less I-frames
- Rage now has 6 levels instead of 5, rage builds up to 120%
- All Fair hitboxes now have a hitstun mult of 0.8
- Nspecial has less bkb, 12 -> 11 and now has a hitstun mult of 0.7
- Fspecial's window that can be cancelled was shortened

changes/fixes:
= fixed bug if T was put into extended parry stun after Fspecial, an explosion would still spawn if he is hit
= The rage meter on Tequila's hud now has brighter coloring
= Fixed small sprites issue

Update: 15 Jan, 2022 @ 3:32pm

tequila patch v1.23

buffs:
+ Nair comes out 1 frame faster, F8 -> F7
+ Dstrong now works like a command grab (all hitboxes will connect now without the worries of the opponent falling out)

nerfs:
- Tequila's knockback_adj was increased, .9 -> .95
- Fair comes out 1 frame later, F17 -> F18
- Fair base kb was reduced, 9 -> 8
- Fair's landing lag was increased, 6 -> 10 (why was it so small? I don't know)
- Fair angle changed, 50 -> 55
- Uair's first hitbox was made smaller
- Uair has 1 more frame of startup, F14 -> F15
- Uair has 2 more frames of endlag
- Uair's landing lag was increased, 7 -> 9
- Dstrong's angle was changed, 45 -> 55
- Dstrong's kb scaling was reduced, .9 -> .8
- Ustrong's angle was changed, 80 -> 90
- Ustrong's last hitbox was made smaller
- Fspecial's base kb was lowered, 10 -> 9
- Fspecial when parried has a much longer punish period now
- Fspecial when parried deals 2 more damage to Tequila
- Flung Crewmate (Fspecial) has less base kb, 11 -> 9

experimental rework:
= Uspecial forces Tequila to jump off of it at a certain point. If Tequila has not hit the attack, he is put in pratfall.
(I still believe that this attack doesn't need pratfall but fine. Here you go.)

changes/fixes:
= Fspec, Uspec, and Dattack now have hit lockout so that you don't get hit by it and the crewmate at the same time
= Nair hitboxes, kb and hitpause adjusted
= Dattack's initial hsp was lowered a bit
= Various damage adjustments
= Changed some of the alts, apologies if the one you use was removed

Update: 12 Jan, 2022 @ 4:36pm

tequila patch v1.22
mb about bair lol sorry gnome

nerfs:
- Ftilt's base kb was lowered, 8 -> 7
- Dattack comes out 2 frames slower, F13 -> F15
- Ustrong's base kb was lowered, 11 -> 10.5
- Fair's kb scaling was lowered, .8 -> .7
- Bair's base kb was lowered, 9 -> 7
- Uair's base kb was lowered, 8 -> 7
- Fspecial's base kb was lowered, 11 -> 10
- Uspecial's base kb was lowered, 9 -> 8

changes/fixes:
= Bair's hitpause was fixed
= Removed Fspecial and Uspecial's late hitboxes

Update: 2 Jan, 2022 @ 2:40pm

tequila patch v1.21

buffs:
+ Wavedash was fixed (jump time decreased)
+ Jab 1 comes out 2 frames faster, Frame 10 -> 8
+ Fstrong comes out 4 frames faster, Frame 24 -> 20
+ Fstrong has 4 less endlag frames, 33 -> 29
+ Dstrong comes out 3 frames faster, 25 -> 22
+ Fair comes out 3 frames faster, F20 -> F17
+ Bair's angle was changed, 130 -> 140
+ Bair's hitbox was adjusted
+ Uair comes out a couple frames earlier, F17 -> F15 (I added an earlier hitbox)
+ Crewmate can now taunt

nerfs:
- All crewmate hitboxes have extended parry stun
- Fair's kb scaling was reduced, .85 -> .8
- Uair's kb was reduced, 9 -> 8
- Uair's kb scaling was reduced, .8 -> .7
- Dair's sweet spot base kb was reduced, 8 -> 7
- Dattack comes out 2 frames slower, F11 -> F13
- Nspecial kb scaling reduced, 1.25 -> 1.2
- Nspecial no longer reflects and just has extended parry stun on parry
- Taunt now causes lung damage. Don't smoke, kids.

changes/fixes:
= Removed early hitbox for Bair
= Added a clamp to how fast jumping off of Fspecial goes
= Various animations were touched up and fixed
= Various hitpause fixes
= Various other gamefeel/attack changes that I do not remember and I did not write down lol
= All attacks should correctly set SDI and Drift back to 1

Update: 17 Nov, 2021 @ 6:23pm

tequila patch v1.20 shoutouts to workshop elites

buffs:
+ Added a little bit more coverage to Fair and Uair (1st hitboxes)
+ Alt 22 now has a special fspecial sprite
+ (important!) Nspecial comes out 1 frame faster

nerfs:
- Fair's kb scaling was reduced, .9 -> .85
- Nspecial lifetime reduced, 64 -> 48
- Nspecial kb scaling reduced, 1.3 -> 1.25
- Nspecial's explosion hitbox now has extended parry stun

changes:
= Removed early and late weak hitboxes from Fair, Uair, and Ustrong. They're deceptive and feel like ass to hit
= Several animations had their first frame of the animation removed due to it being the same as Tequila's idle
= Added info from the last patch to Tequila's munophone since I forgot them last time :crydinal:

Update: 11 Nov, 2021 @ 3:42pm

THE ar tequila patch v1.19

buffs:
+ Nair's startup was made a little faster, frame 10 -> frame 9
+ Dstrong 2 and 3's hitboxes were made slightly bigger to hopefully let them combo into each other better
+ Fspecial and Uspecial now only do 1 damage to Crewmate

important buffs:
+ Rage now affects Taunt

nerfs:
- Jab and Dstrong's rage scaling was decreased. Noooo mooooore 27% jab when Tequila is at 100%!!!
- Uspecial's angle can only be chosen at the beginning of the attack, not during. Noooo moooore zigzag!
- Uspecial has sligtly less hsp in general (hsp = vsp/1.5 -> hsp = vsp/1.8)

changes:
= Optimized code for rage :)
= Crewmate can now be knocked back by Dattack
= Nspecial now bounces off of Crewmate

Update: 3 Nov, 2021 @ 5:31pm

tequila v1.18

buffs:
+ Jab 1 and 2's hitboxes are now bigger
+ Bair's sweet spot has more kb, 8 -> 9
+ Ustrong has increased kb scaling
+ Ustrong has bigger hitboxes (they were too honest)
+ Dstrong has increased kb and kb scaling
+ Crewmate dstrong has increased kb and kb scaling
+ Crewmate cooldown was decreased, 10 secs -> 8 secs

nerfs:
- Bair's early hitbox was made bigger
- Fstrong's hitbox lasts for a shorter time, 6 -> 4
- Uspecial has more startup, 25 -> 28

changes/fixes:
= Fspecial has increased hitpause
= Removed Uair's sweet spot in exchange for stronger regular hitboxes
= You can now reposition Crewmate by pressing Dspecial while he is out
= Fixed a bug where sometimes launched Crewmate would go through platforms but his hitbox wouldn't