Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Wunderwaffe
Showing 21-30 of 72 entries
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Update: 23 Jan, 2022 @ 12:14pm

Fixed display of the 37mm_flak43_x2 gun name.

Update: 23 Jan, 2022 @ 11:09am

The small balance update:
- Changed the winter camo textures of the shields of Coelian;
- Reduced the number of command points required for Coelian, Panzer4j, Panther2 and VK4503 to 5.

Update: 21 Jan, 2022 @ 4:43am

This is the 50th update, at least formally. ;D
- Added better textures of Type 2605 made by kamerad 505535844 (+added mipmaps), big thanks to him!;
- Added fixed the gun barrel winter camo textures of E-75 TS by kamerad 505535844.

Update: 19 Jan, 2022 @ 5:13am

The 'Enchanced' update:
- Added correct shoot effects for the HMG on the roof of E-75 TS turret and the shoot point of the HMG is corrected;
- Added improved textures of E-75 TS by kamerad 505535844 (+added mipmaps), thank him! (and I already know about the lack of transparency on the muzzle on the gun barrel in the winter camo);
- Updated the icons 03 (darkened) of e-100c and Maus;
- The mod has been cleared of the files of these duplicate panzers (icons of pz8_tiger, pz8_winter and e-100c_winter duplicate units);
- Vehicle selection corners are now invisible. So it was decided because of their incorrect display on some added models;
- The coaxial MG of IS-7 was fixed (now the direction of fire is strictly fixed with the barrel, like the IS-5);
- Rebalance of the penetration of the new German guns taking into account the balance of the original game (these guns needed it for a long time), the 17см НЕ shells nerfed, overall weight of all 17cm shells reduced;
- The files to play with original sounds also have been updated, btw now they are in a folder instead of an archive.

Update: 16 Jan, 2022 @ 6:24am

- Added E-75 TS (e75_ts_3dst) with a small fix, with permission of Anatoly Dyatlov creator of the Waffen SS Faction mod and I've made winter textures for it;
- E-75 TS has been added to all game modes, requirements have been changed;
- Created a new gun file for the HMG of this tank;
- Some German doctrines and prices in MP have been changed (see the file at the root of the mod);
- Some prices for German research in Conquest have been changed. Now some panzers have several research requirements;
- Added hull insides for the e-100c_xx model.

Mb I don’t plan to stop there and will also make a compatibility patch for Waffen SS Faction mod, if possible.

Update: 15 Jan, 2022 @ 10:44am

Hotfix for crashes because of the added e-100c_x and xx model files.

Update: 15 Jan, 2022 @ 5:24am

- Added unique engine, track and turret sounds (may be WIP) for new german tanks, most of the added sounds are taken from the Paper Panzers II mod by A Mildly Perturbed Hans, also added one sound for the 17cm gun;
- A decision was made to a bit increase the range of 17cm, 12.8cm and 130mm guns;
- Changed the e-100c model - the gun barrel is now located exactly in the middle of the turret - a big thanks to A Mildly Perturbed Hans who gave info on how to make such changes possible;
- Changes in the speed of rotation of the turrets of KV5 (not for balance purposes - just a small fix);
- 'Original' folder has been moved from the 'Gun' folder to the root folder of the mod, just in case, please make sure that after the update this folder is not in gun.

Update: 9 Jan, 2022 @ 9:36am

- Now the guns of Flakpanzer V 'Coelian' and Object 268 are loaded with HE by default.
- Coelian and VK1602 guns now function like in the Improved Ger.Rus light.AA mod;
- There are also a couple of fixes in the gun files.

Update: 8 Jan, 2022 @ 11:52am

- Mod files have been updated to be more compatible with the 3D Soundscape mod (the tank-specifics.inc file and almost all gun files) - now all souds of new tank works in that mod's order;
- Added new marvelous trophy textures of VK1602 by comrade 505535844 (+added LODs by me);
- New camouflages for all versions of E-100 Ausf. B;
- Tweaked the tracks of the first Panther II camo - now they're standard, a pair of Lowe 1944 camo have changed names;

Attention!
Due to the last few updates of the 3D Soundscape mod and my mod as well, unfortunately I cannot guarantee the mod will work perfectly without the 3D Soundscape mod, so I leave the choice to those who want to play with standard sounds - in the mod directory (in "resource\set\stuff\gun" folder) there is a folder 'original', which contains the files for playing without the 3D Soundscape mod, throw them with a replacement in the guns folder and then you can safely play without that mod! Enjoy!

Update: 2 Jan, 2022 @ 10:21am

- The S-26 and S-70 guns have been finalized so far.