Project Zomboid

Project Zomboid

Pitstop
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Update: 26 May, 2022 @ 1:52am

- Complete rework of the map. New layout, new buildings, new layout. A complete overhaul to the original map.

This is the hardest Pitstop has ever been.

Update: 26 May, 2022 @ 1:47am

Update: 6 May, 2022 @ 6:14pm

- Added some missing buildings to the Pitstop expansion (still need signs, references and detail but fleshed out)
- Rework zombie spawn map might feel a little thin but soon it will be flooded again
- Tons of fixes and bug fixes
- Car spawns in the new 5 cells are now in

Update: 6 May, 2022 @ 7:40am

Hotfix for backpack placing on floor and fucking with textures etc. The backpack now has a default texture and is still usable. Still will not and does not spawn in location.

Update: 5 May, 2022 @ 2:29pm

Space Park Update (EARLY VERSION NOT FINISHED)

- Extends the map by 5 cells towards the cross roads
- New buildings and references
- Heaps of changes, too lazy to list

Please leave feedback of any bugs etc you may find. Some stuff still needs polish

Known issues:
- Trooper belt not working and entire uniform playing up with female body
- Some tile defs not operating properly
- Astronaught suit clipping issues
- Car park spawns not yet done in new locations
- Cult robes need adding to Ponder club
- Some item icons are placeholder and some are not done
- Zombie distro is a huge WIP
- Hedge maze prize not implemented
- Foraging zones need doing

Update: 26 Apr, 2022 @ 10:55am

- Changed hideout distributions
- Previous bug reports and adjustments are also now updated

Update: 18 Mar, 2022 @ 1:28am

- Big update BUT does not require a wipe. Only wipe if you want to see the changes, map will operate just fine on previous version.

NEW BUILDINGS
- Small Police Station
- Blocktrasher (Blockbuster rip-off)
- Another garden-esq store
- American Diner
- New houses near the motorcycle bar
- Small trailer park
- Logging Co. huts
- Office building
- Small buildings like garages and sheds and farm buildings
- Added a garage south-east of the pawnshop area
- Random detailing all over
- *New roads still need drawing on the in-game map*

OTHER:
- Added some more details like vegetation, dirt markings and some other street detal
- Added a hidden dirt path to a well
- Added and blended in the new electric cable things to the map (no more floaty black electric wires)
- Added some more hidden stuff that I'll keep secret
- Fixed some metal gating issues

CONSIDERATIONS:
- Looking into supporting the motorcycle mod at the motorcycle bar and removing the static bikes
- Looking into expanding the map for ExtraNoise's new residential cells. This could end up being a thing, a huge residential zone East side occupying and detailing close to the crossroad.
(These are not currently being worked on right now but it is noted down as we do fancy doing them)

Sorry for the delayed update we have been working on a new semi-ambitious map with InverseFlux called Flux Science Park.

Update: 15 Feb, 2022 @ 10:37am

- Fixes

Update: 15 Feb, 2022 @ 8:32am

- Fixed the metal fencing that would cause a crash at the brewery
- Adjusted some stuff slightly in preparation for new buildings
- Random fixes
- Added the homie klean to the credits

Update: 15 Feb, 2022 @ 8:27am

- Fixed stuff