Tabletop Simulator

Tabletop Simulator

Descent: Legends of the Dark (Act 1+2)
Showing 21-30 of 42 entries
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Update: 3 Oct, 2021 @ 8:14am

-Tagged Runes as Weapon Cards so they attach to the Weapon Flippers now
-Created an area for items not yet unlocked, now the inventory envelope should be used for anything you have unlocked for that hero but not currently used. Should be a nicer way to handle things.
-Made new token based Weapon Flippers and fixed detach the button to look a little nicer.
-Other things I'm likely forgetting

Update: 1 Oct, 2021 @ 6:31pm

-Added Terrain piece I was missing, Dragon Head
-Tweaked colliders on pillars, they can be placed side by side now
-Probably other fixes or tweaks that I'm forgetting.

Update: 26 Sep, 2021 @ 5:02pm

-Removed some stuff that got accidentally duplicated

Update: 26 Sep, 2021 @ 10:31am

-Made the Flipper Detach buttons centered and bigger.
-Varex's board not fully leveled, caused flipper to dip below the playmat.

Update: 26 Sep, 2021 @ 6:08am

-Tiles 2.0, redid all of them to allow for center snap and new colliders so tiles will always fit correctly and not bunch up.
-Tile spawner now spits tiles out level so you can grab and place out of mid air.
-The whole mod is now center snap grid now. Makes placing pieces easier. Cosmetic pillars are only used when the app has you place them as obstructions in the map.
- Made a new cylindrical collider for 1 space pieces (you want a diagonal chest like in the app??? NO PROBLEM NOW)
- Reordered the color of the ID chips to match the apps ordering.
-Added inventory area where you can lay out the cards your party has obtained, makes it easier to choose which potions and trinkets you wanna use for the mission.
-Resized all the enemies, I had them larger than intended, much less menacing now however lol (the base part of the model should match the player pieces)
-Found a few more pieces the table ate when I did the resize, they have been judiciously dispatched.
-Added outline to blue and orange dice symbols for readability, and set custom rotation values, re-enabled tooltip so you can see the result that way.
-More tweaks I'm forgetting I'm sure.

Update: 19 Sep, 2021 @ 9:55am

-Fixed a few issues from the playfield resize.
-Added the Diamond Blade back to Brynn's inventory.
-Added Tile spawner, typing in "1a" then enter works, as well as hitting the button.
-Added descriptions explaining the effects of tokens and underlays

Update: 18 Sep, 2021 @ 2:57am

-Expanded the playfield. So much room for activities!
-Made a new playmat with spaces to put fatigue
-Slightly resized tokens to help fit them easily on the playmat
-Moved cards to the corners so they're easier to get at
-Added big chungus pillars (state 2) for very easy prop and lock of tiles. Delete pillars afterwards.

Update: 15 Sep, 2021 @ 11:41pm

-Fixed Galadan's card, had the incorrect back on it.

Update: 15 Sep, 2021 @ 8:41pm

-Tweaks

Update: 15 Sep, 2021 @ 7:54pm

-More scripting for card flipper and ready tokens. Thanks Alathar!
-Added tutorial area to explain how a few things works
-Made the mod public!