RimWorld

RimWorld

Medieval Overhaul: Leather Patches
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Update: 14 Jan, 2023 @ 9:33pm

- fixed palamute hide erroneously calling for chocobo hides, it now drops the correct hide + leather

thanks lt_oddy for pointing out the error - wouldn't have caught it without you! 💪

Update: 28 Dec, 2022 @ 12:29am

- added VAE patch for new 1.4 "core" version of the mod—have kept the individual 1.3 patches, albeit in the 1.3 mod folder—if you are on 1.4 you will get the core patch!

- encountered/resolved new bugs from mod changes regarding horns/addded butcher products—this has been fixed! (took a bit of trial and error on my part) let me know if there are any more!

Update: 27 Dec, 2022 @ 6:35pm

- changed references from Magical Menagerie to its current title/packageid: Alpha Mythology

thanks to Holgast for mentioning that simple fix!

Update: 24 Dec, 2022 @ 4:08pm

- fixed more red lines

🎄

🦌🦌🦌🦌
🦌🦌🦌🦌🛷🎅

Update: 6 May, 2022 @ 11:47pm

- fixed ice sheet patch (I think)

Update: 6 May, 2022 @ 8:05pm

- fixed hide graphic issue (squirrel+ etc.)
- fixed VAE conflicts? (let me know if it's still not working and I'll have another look)
- fixed tiger hide

Update: 18 Oct, 2021 @ 10:08pm

- fixed dark young (CoC: cosmic horror) dropping masses of hides

Update: 12 Oct, 2021 @ 9:43pm

- fixed my patch for the Shadow Charger from Forsakens: Fauna, it will now drop the correct leather (Night Leather)

Update: 12 Oct, 2021 @ 8:24am

- Added various bug fixes,

The Biomes! patch will hopefully be out tomorrow

Update: 5 Oct, 2021 @ 7:11am

- Added in Forsakens: Fauna (took a lot longer to patch this one than normal - sorry y'all!)
- Added in Wolves Den: Legendary wolves
- Fixed various bugs from base MO (lion hide tannable now, etc.)