Left 4 Dead 2

Left 4 Dead 2

T.A.C.M - Map Entities Extensions (BETA)
Showing 91-100 of 273 entries
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Update: 20 Oct, 2023 @ 4:44pm

c8m5
-separated the "unused lines" content for the better
-code optimization / reduced shadow usage
c8m4
-adjusted some entities
c8m2
-removed broken beam spotlight

Update: 15 Oct, 2023 @ 2:59pm

-c8m4 adjusted ambient generic entities.
-c8m5 adjusted ambient generic entities.

Update: 13 Oct, 2023 @ 1:22pm

-c2m1 - reworked multiple item spawns for better balance.

Update: 4 Oct, 2023 @ 11:42am

-c8m5 c8m4 fixed audio bugs

taking a long break for now , am bit burnout with hammer.

Update: 2 Oct, 2023 @ 2:00pm

-c8m4 polished helicopter entities.
(fixed sounds not following the animation sequence)

Update: 1 Oct, 2023 @ 11:38am

-c8m5 restored Chopper voicelines during outro (experimental test)
-c1m3 small entity fixes (mostly the bigger size ones)

Update: 30 Sep, 2023 @ 6:29pm

-c7m2 testing experimental witch entities related to the trailers
- added crow effect upon triggering the horde event on the boat as well

Update: 29 Sep, 2023 @ 11:50am

-c8m4 fixed broken item spawns + added survivor filter for the heli trigger
-c2m5 fixed broken item spawn / reduced shadow usage

Update: 28 Sep, 2023 @ 5:48pm

C8M4 - heli rework

Update: 27 Sep, 2023 @ 11:03am

c8m4
added new entities + reduced shadow usage