Garry's Mod

Garry's Mod

[TTT] Map Weapons Pack
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Update: 9 Oct, 2024 @ 6:14pm

Added spawns and weapons to vinesauce_xmas2023_iv

Update: 21 Sep, 2024 @ 8:08pm

Removed leftover print messages

Update: 20 Sep, 2024 @ 7:16pm

- Updated nz_tranzit to not use the bus depo or power plant maps as they were causing issues
- The map now switches every other round on nz_tranzit
- Made it less likely to pick the same map twice in a row on nz_tranzit
- Mantling is now disabled on zombies maps (start with: nz_) as it let you bypass the zombie spawn barriers letting you get outside the map

Update: 20 Aug, 2024 @ 2:59am

Cleanup Halloween 2022 map spawns

Update: 19 Aug, 2024 @ 7:34pm

Added guns and spawns to Halloween Interloper and Mall Revival Redux Halloween '23 maps

Update: 19 Aug, 2024 @ 7:08pm

Added guns and spawns to Halloween 2022 map

Update: 22 Jun, 2024 @ 5:52am

Removed leftover debug console print spam

Update: 20 May, 2024 @ 6:15am

Added Spaaz's rearm base in-built into the mod with Spaaz's permission, the mod now works by itself!

You can also now add your own map rearm scripts, add them into lua/maps/[map_name].lua, with every line commented out
(use --[[ ]]-- for muti-line comments in lua)

Use the TTT weapon placer mod to easily make rearm scripts:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=119928922

Update: 19 May, 2024 @ 7:22am

Removed zs_verystill as the spawns weren't working

Update: 25 Apr, 2024 @ 7:03am

Removed stuff from removed maps