Space Engineers

Space Engineers

DH Train Network v1 (Old map, slow trains)
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Update: 30 Oct, 2014 @ 1:49pm

Sixth update:

As an experiment I fixed and improved the Intercity train - It works again and you can now reverse it easily at the press of a button, unlike the other trains.

Update: 29 Oct, 2014 @ 1:51pm

Fifth update ( ought to stop updating old crud. :P But tweaking this stuff is fun for me.)

- Steam train fixes

- The map now uses a cloud skybox (but no other mods)

- Replaced all 3 thruster-based points systems with a piston-based variant. Now all you need to do is click a button to change them.

Update: 11 Oct, 2014 @ 1:37pm

Oops, it'd help if I fixed the turntables, too. :P

Update: 11 Oct, 2014 @ 12:44pm

Fouth update:

- Updates broke this old map, so I fixed them.

- Steam train has an extra carriage

- Intercity (black and yellow) train is now broken, and I can't be bothered to fix it.

Update: 25 May, 2014 @ 1:10am

Third update:

- Fixed Skyrail track to reduce chance of Skyrail wheels breaking

- Added a "Depot" area behind Terminus A

- Added a coach to the Steam train.

- Improved the Intercity train.

- Added extra tracks/features to Terminus B.

Update: 22 May, 2014 @ 9:00pm

Preview image fix.

Update: 22 May, 2014 @ 8:55pm

Second update.

- Added a "steam" styled vehicle 'cause people requested it. :)

- Added a turntable and mini depot at Terminus A.

- Added a third station.

- Altered platform edges to accommodate the steam train.

- The "hill" is now entirely gravity assisted.

- Fixed the second points near Terminus B, they were broken.

Update: 21 May, 2014 @ 1:05pm

First update. Tweaked the track and the black & yellow vehicle a bit. Components on the turquoise train should now break less frequently when going downhill.

Update: 20 May, 2014 @ 9:41am

Initial upload, Terminus B and branchline is still a WIP