Slay the Spire

Slay the Spire

The Blade Gunner
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Update: 7 Nov, 2024 @ 5:27am

Other:
* Add crossover content for the Time Walker mod.

Update: 1 May, 2024 @ 10:20am

Fix:
* Gun selection may cause crash.

Update: 25 Mar, 2024 @ 1:11pm

Fix:
* Russian Roulette+ increases damage while holding it.

Other:
* New gun selection UI.
* Update corpse image.

Update: 2 Mar, 2024 @ 5:01am

Balance:
* [Nerfed] Gunsmoke: Can't keep burning when not upgraded.
* [Buffed] Gunsmoke: Reduce cost to 0 when not upgraded.

Other:
* Add support to Chimera mod.
* Speed up shoot animation.

Update: 20 Apr, 2023 @ 3:22am

Balance:
* [Nerfed] Drop Gun: Doesn't have effect next turn when not upgraded.
* [Buffed] Drop Gun: Increase number by 1 when not upgraded.

Fix:
* Backup may generate non Exhaust card.

Other:
* Add unlock-ables.
* When reload, stick bullets are pushed out now.

Update: 6 Oct, 2022 @ 4:33am

Balance:
* [Nerfed] Quick Draw: Damage 30% (50%) -> 30% (40%).

Fix:
* Update googly eye location on char select screen.
* Description of Camouflage. "in N turns" -> "for N turns"

Update: 24 Jun, 2022 @ 5:04am

New:
* [Event] In act 3, getting a special relic after combat.
* [Relic] A special relic.
* [Ending] Alternative ending when you have the specific relic.

Other:
* Update description and tooltips of relics.
* Update SFX of char selection.
* Make hot shell power effect faster.

Update: 29 May, 2022 @ 12:38am

Balance:
* [Remake] Master of guns: Draw cards based on equipped guns.
* [Remake] Eject: Empty magazine and add little bullets.
* [Remake] Gun as Shield: Gain block equal to base damage of gun.
* [Remake] Backup: It can copy any card, but the card is Exhausted when played.
* [Remake] Flashbang: Apply weak and gain dexterity.

Fix:
* Grenade: Multi damage display value is not correct.
* Camouflage: Update description.

Update: 30 Apr, 2022 @ 9:56am

New:
* Add Tutorial.

Balance:
* [Remake] Spinning Slash: Draw cards instead of apply weak.
* [Remake] Offense to Defense: Gain block based on Attacks instead of Shooting.
* [Buffed] Reloading Practice: Shuffle upgraded Little Bullet if it's upgraded.

Other:
* Gold gain from Golden Revolver is added to reward.

Update: 21 Apr, 2022 @ 6:48am

New:
* [Relic] Runic Holster: Gain 1 energy each turn but guns start with empty magazine.

Balance:
* [Remake] Jam: prevent attack -> unload 1.
* [Buffed] Emergency Reload: Add Jam to discard pile.
* [Remake] Sandstorm: Revert its effect to v1.3.x.
* [Buffed] Thrift: Reduce cost 2/1 -> 1/0.
* [Buffed] Rash Shoot: Always add 1 Jam.

Fix:
* Damage value is not correct for Mad Gun + Vigor.
* Damage value is not correct for Combination Attack + Vigor.
* Attack count of Mad Gun is not correct.