Rivals of Aether

Rivals of Aether

J.D.
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Update: 22 Oct, 2021 @ 6:24pm

Oops Quick Patch
-Fixed a bug in which Aiming down while holding Fspecial was slower than it should (Been here since release wtf)
-USpecial Endlag now ends early when touching the ground (animation looked weird while on the ground)
-Fixed the timing of the walljump animation

Update: 22 Oct, 2021 @ 2:31pm

Fixed Charging Sound effect still playing after cancelling Nspecial.
New interaction vfx for Pillar 4: Drag Down.
Made Dair multihits a little more consistent.
Slight Dair animation improvements.
Slight Dair Hitbox size reduction.
Fixed a bug in which Fspecial could get stuck on platforms at very specific heights.
Extended Victory Theme!
Wily Castle Support Added.

Update: 19 Oct, 2021 @ 6:13pm

JD v1.2
Nspecial2 Hitstun Multiplier: .6 -> .55
Dstrong Projectile 1 now gains extra hitpause the longer its active.
Disabled to option to Tap Jump out of Fspecial since it was conflicting with the aiming up Input.
Only attacks that specifically involve the Laser cannon will now drain Power Charge when parried.
Nspecial projectiles now lose their angle flippers when parried to avoid weird interactions
Reduced the window to jump cancel out of Fspecial by 10 frames (at the very end)

Dspecial Pillar Changes:
Pillar Names Updated ( Reverse -> Reverse Angle and Air Steam -> Drag Down)
Pillar 2 - Mirror: Should now work correctly on articles that have an active hitbox.
Pillar 4 - Drag Down: Will now only Trap your own Energy Projectiles, the rest of projectiles will be pushed down and slowed down but they wont be trapped.
Pillar 4 - Drag Down: Should now work correctly on articles that have an active hitbox.

Fixed a Bug in which Dspecial Pillars were not going away on Parry.
Fixed a Bug in which parried projectiles were interacting with the same pillars multiple times.
3 new recolors added.
Pokemon Stadium Compatibility Added

Update: 17 Oct, 2021 @ 4:06pm

Minor Dattack hitbox adjustments
Steve Death message Compatibilty added
Trial Grounds compatibility added

Update: 17 Oct, 2021 @ 4:06pm

Fixed a bug where JDs old_hsp didnt get correctly updated after teleporting.
Fixed a bug where JD could instantly summon a new Fspecial platform after teleporting

Update: 17 Oct, 2021 @ 11:46am

Fixed Hurtbox not correctly updating when teleporting out of Fspecial
Made it so touching the ground during the endlag of Fspecial inmedialty puts JD in pratland.

Update: 15 Oct, 2021 @ 11:34pm

Dtilt hurtbox / range tweaks
Dattack no longers drains power meter on parry
Fspecial SDI multiplier 1.3 -> 1.5
Otto support added

Update: 15 Oct, 2021 @ 5:21pm

Released!