Arma 3
Gun Game
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Update: 8 Mar, 2016 @ 11:33am

0.9

Respawn logic reworked. The spawn locations should adhere to certain weighted conditions (Line of sight etc.). The weight of the conditions decreases the longer the algorithm tries to find a safe position for the player to spawn at. This now solves players spawning way off location when another player might be on top of a building overlooking a large area. Island locations will always be chaotic nevertheless.

Getting a killstreak of 3 now gives you a UAV perk.

The leaderboard was moved to the center of the screen (was a bit towards the right of the screen before).

Minor bug fixes regarding cleaning up after a round ended.

Update: 28 Feb, 2016 @ 5:33am

0.8

GUI changes made:

Custom leaderboard added ('P' to toggle)

You now can see whom you've killed with what (kill text)

The next weapon is showed in a custom control instead of a hint.

Credits were added to the voting screen (You can edit the html file to promote your own server etc.).

Some minor bug fixes regarding cleanup scripts.

Update: 20 Feb, 2016 @ 1:11pm

0.7

Changed the location voting to a map with clickable markers.

Tweaked respawn scripts to prevent "stuck in spectator" bug.

Added logic to Building placement script to take rocks and trees into concideration -> Preventing a city being spawned in a jungle.

Some tweaks to code to improve performance when initializing the rounds.

Fixed a bug where the cleanup script would delete the respawn location "Debug Island" which caused players to be double killed.

Update: 14 Aug, 2015 @ 4:10pm

0.6

Queued spawns (Happens too fast to notice), kill streak markers, no lobby required to restart.

Update: 25 Jan, 2015 @ 12:13pm

v0.5a hotfix 2: No default votes. Tweaked spawns for more action on bigger maps

Update: 25 Jan, 2015 @ 2:12am

v0.5a hotfix: Fixed an issue with weapon voting HUD being populated with the location votes.

Update: 24 Jan, 2015 @ 12:37pm

V0.5:
-Rebuilt the whole voting system.
-You should no longer stand up after getting a kill.
-Minor tweaks to spawn.

Update: 24 Jan, 2015 @ 12:35pm

Update: 15 Jan, 2015 @ 9:19am

V0.4b:
-Rebuilt the spawn system from scratch.
-Fixed some voting bugs.

Update: 10 Jan, 2015 @ 10:02am

Changelog v0.4a
-Guns switch without animations
-Small improvement to spawns
-Buildings are generated for locations that don't have much cover (Like some airfields and open grasslands)
-Camera views of the locations when voting
-Killcams